Editing Damage meter
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==Stamina== | ==Stamina== | ||
[[File:StaminaMeterBrawl.png|thumb|The stamina meter in ''Brawl''.]] | [[File:StaminaMeterBrawl.png|thumb|The stamina meter in ''Brawl''.]] | ||
In certain scenarios such as [[Stamina Mode]] or fights with [[boss]]es, a character's health is measured in [[Hit points|HP]] rather than damage. In this case, the meter remains largely the same, though the value is affixed with an "HP" symbol rather than a percentage sign, counts down upon taking damage rather than up, and, in the Wii U version, shift through other colors, such as starting silver then turning bronze. These can appear alongside normal damage meters, such as the [[Master Hand]] fight where the boss's health is an HP value while the player retains the usual damage mechanic. | In certain scenarios such as [[Stamina Mode]] or fights with [[boss]]es, a character's health is measured in [[Hit points|HP]] rather than damage. In this case, the meter remains largely the same, though the value is affixed with an "HP" symbol rather than a percentage sign, counts down upon taking damage rather than up, and, in the Wii U version, shift through other colors, such as starting silver then turning bronze. These can appear alongside normal damage meters, such as the [[Master Hand]] fight where the boss's health is an HP value while the player retains the usual damage mechanic. | ||