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| Display title | Damage |
| Default sort key | Damage |
| Page length (in bytes) | 5,477 |
| Page ID | 1358 |
| Page content language | en - English |
| Page content model | wikitext |
| Indexing by robots | Allowed |
| Number of redirects to this page | 9 |
| Counted as a content page | Yes |
| Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
| Page image |  |
| Edit | No extra protection (infinite) |
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| Page creator | MaskedMarth (talk | contribs) |
| Date of page creation | 12:23, October 26, 2006 |
| Latest editor | The Other Jared (talk | contribs) |
| Date of latest edit | 19:07, December 4, 2025 |
| Total number of edits | 180 |
| Recent number of edits (within past 90 days) | 1 |
| Recent number of distinct authors | 1 |
| Transcluded templates (4) | Templates used on this page:
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Description | Content |
Article description: (description) This attribute controls the content of the description and og:description elements. | Damage is the basic measure of how vulnerable a character is to the knockback of attacks. At low damages, the character cannot be knocked back very far, and can only be thrown off-stage by the game's most powerful attacks. However, at high damages,... |
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