Editing Crowd

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Of further note, the crowd seems to "disappear" after a certain point is reached in some of the single player modes. In ''Melee'', the crowd disappears starting at {{SSBM|Race to the Finish}} and at Stage 12: Final Destination in the [[Adventure Mode]]. In ''Brawl'', the crowd disappears during the fight against {{SSBB|Master Hand}}, and is only heard when certain stages are cleared in the [[Subspace Emissary]]. In ''SSB4'', the crowd disappears during the fight against {{SSB4|Master Hand}} and, if applicable, {{SSB4|Crazy Hand}} and [[Master Core]].
Of further note, the crowd seems to "disappear" after a certain point is reached in some of the single player modes. In ''Melee'', the crowd disappears starting at {{SSBM|Race to the Finish}} and at Stage 12: Final Destination in the [[Adventure Mode]]. In ''Brawl'', the crowd disappears during the fight against {{SSBB|Master Hand}}, and is only heard when certain stages are cleared in the [[Subspace Emissary]]. In ''SSB4'', the crowd disappears during the fight against {{SSB4|Master Hand}} and, if applicable, {{SSB4|Crazy Hand}} and [[Master Core]].
In ''Smash 64'' and ''Melee'', only an English and a Japanese crowd are available. Starting from ''Brawl'', crowd cheers are performed in each language the [[announcer]] is also voiced in, and are appropriately localized using the names of the characters in each language. Certain cheers might also use entire phrases or language specific puns and cultural references.


==Crowd cheers==
==Crowd cheers==
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==Trivia==
==Trivia==
*Certain characters have noticeably different names in various languages (such as [[Jigglypuff]] being known as "Purin" in Japanese, "Rondoudou" in French and "Pummeluff" in German); their names are adjusted accordingly in the cheer.
*In ''Melee'', Bill Trinen, Tim O'Leary, and Nate Bihldorff, who worked on the localization of the game, are also credited for providing the voices of the crowd cheers. In other games, it is not mentioned at all who performed the crowd cheers.
*In ''Melee'', Bill Trinen, Tim O'Leary, and Nate Bihldorff, who worked on the localization of the game, are also credited for providing the voices of the crowd cheers. In other games, it is not mentioned at all who performed the crowd cheers.
*In ''Melee'', the crowd will always gasp if {{SSBM|Peach}} performs an [[air dodge]] at the peak of her [[jump]].
*In ''Melee'', the crowd will always gasp if {{SSBM|Peach}} performs an [[air dodge]] at the peak of her [[jump]].

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