Editing Controller
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The controller is preferred by most over the Joy-Con Controllers as most players find it more comfortable to use, and many find the larger control sticks to be more precise. Some players prefer the Pro Controller over the GameCube controller due to the extra shoulder button and more traditional controller design, while others prefer the GameCube controller for the notches around the control sticks, and the muscle memory built from using it in other ''Smash'' games. | The controller is preferred by most over the Joy-Con Controllers as most players find it more comfortable to use, and many find the larger control sticks to be more precise. Some players prefer the Pro Controller over the GameCube controller due to the extra shoulder button and more traditional controller design, while others prefer the GameCube controller for the notches around the control sticks, and the muscle memory built from using it in other ''Smash'' games. | ||
The Pro Controller is frequently seen in competitive ''[[Ultimate]]'', with many top players such as {{Sm|Zackray}} and {{Sm|Abadango}} using it in tournaments. It is often more accessible than the GameCube controller, which are historically | The Pro Controller is frequently seen in competitive ''[[Ultimate]]'', with many top players such as {{Sm|Zackray}} and {{Sm|Abadango}} using it in tournaments. It is often more accessible than the GameCube controller, which are historically poorly stocked or expensive. | ||
In tournaments, especially large ones, the wireless nature of the Pro Controller can be problematic, both for the users and the people around them. Tournaments | In tournaments, especially large ones, the wireless nature of the Pro Controller can be problematic, both for the users and the people around them. Tournaments have a ton of wireless interference, which makes using pro controllers wirelessly very unreliable. In addition, wireless controllers can still send inputs to the console they are synced with even when the controller is far away, which often ends up with random inputs getting sent to random consoles due to controllers fumbling in bags or other reasons. This has become less of an issue over time, since the Switch operating system has added the ability to desync all wireless controllers from the console in the system settings, and because Smash Ultimate was patched to let any player disconnect a controller, even other people's controllers. | ||
===Arcade Controller=== | ===Arcade Controller=== |