Editing Cloaking Device

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==Origin==
==Origin==
[[File:CloakingDevicePD.png|left|thumb|150px|A player using a Cloaking Device in ''{{s|wikipedia|Perfect Dark}}'']]
[[File:CloakingDevicePD.png|left|thumb|150px|A player using a Cloaking Device in ''{{s|wikipedia|Perfect Dark}}'']]
The Cloaking Device made its first appearance in ''Perfect Dark'', acting as an item that used a refractive field to make its user invisible. While invaluable if the player wishes to use stealth, using any weapons while using the device causes the player to turn visible again. Contrary to its depiction in ''Melee'', players who are damaged while cloaked will still take damage; in addition, the device's effects are permanent as long as the player does not fire a weapon, although it works for a limited, cumulative time.
The Cloaking Device made its first appearance in ''Perfect Dark'', acting as an item that used a refractive field to make its user invisible. While invaluable if the player wishes to use stealth, using any weapons while using the device causes the player to turn visible again. Contrary to its depiction in ''Melee'', players who are damaged while cloaked will still take damage; in addition, the device's effects are permanent as long as the player does not fire a weapon.
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==Overview==
==Overview==
The Cloaking Device turns the user invisible. If playing with a [[name]], the tag will also disappear, and any "props" that a character uses, such as {{SSBM|Mario}}'s [[Cape]] or {{SSBM|Link}}'s [[Hookshot]], will also become invisible (though any held items will remain visible). In addition, a cloaked fighter is immune to damage, and [[recoil damage]] is negated. However, cloaked fighters still take any [[hitstun]] or [[knockback]] inflicted on them.
The Cloaking Device turns the user invisible. If playing with a [[name]], the tag will also disappear, and any "props" that a character uses, such as {{SSBM|Mario}}'s [[Cape]] or {{SSBM|Link}}'s [[Hookshot]], will also become invisible (though any held items will remain visible). In addition, a cloaked fighter is immune to damage, and [[recoil damage]] is negated. However, cloaked fighters still take any [[hitstun]] or [[knockback]] inflicted on them.

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