Editing Charizard (SSB4)/Back throw

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==Overview==
==Overview==
Charizard grabs the opponent with its mouth, and then flings them backwards, dealing 10% damage and high horizontal knockback, being one of the stronger back throws in the game and a threat to potentially KO below 150% near the ledge, especially with [[rage]]. It is very similar to [[Charizard (SSB4)/Forward throw|forward throw]], having the same damage output, launch angle, and knockback values. Though compared to f-throw it KOs later and leaves opponents at a higher recovery position that makes subsequent edge-guarding off it more difficult, as Zard throws the opponent from a high inward release point, while f-throw throws from a low and far away release point. However b-throw possesses unique utility as a setup throw for combos at low percents, as its very low endlag allows Zard to true combo into [[Charizard (SSB4)/Dash attack|dash attack]], [[Charizard (SSB4)/Forward aerial|forward aerial]], and [[Charizard (SSB4)/Up smash|up smash]] at low percentages, and at higher percentages, full hop [[Flare Blitz]] can be used to read a jump or catch an opponent that lands on a platform, usually being a KO if the Flare Blitz followup connects.
Charizard grabs the opponent with its mouth, and then flings them backwards, dealing 10% damage and high horizontal knockback, being one of the stronger back throws in the game and a threat to potentially KO below 150% near the ledge, especially with [[rage]]. It is very similar to [[Charizard (SSB4)/Forward throw|forward throw]], having the same damage output, launch angle, and knockback values. Though compared to f-throw it KOs later and leaves opponents at a higher recovery position that makes subsequent edge-guarding off it more difficult, as Zard throws the opponent from a high inward release point, while f-throw throws from a low and far away release point. However b-throw possesses unique utility as a setup throw for combos at low percents, as its very low endlag allows Zard to true combo into [[Charizard (SSB4)/Dash attack|dash attack]], [[Charizard (SSB4)/Forward aerial|forward aerial]], and [[Charizard (SSB4)/Up smash|up smash]] at low percentages, and at higher percentages, full hop [[Flair Blitz]] can be used to read a jump or catch an opponent that lands on a platform, usually being a KO if the Flare Blitz followup connects.


==Hitboxes==
==Hitboxes==

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