Editing Captain Falcon (SSBU)/Side special

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 19: Line 19:


==Hitboxes==
==Hitboxes==
===Grounded===
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
! Hitstun
! Hitstun
{{HitboxTableTitle|Inert detector|50}}
{{HitboxTableTitle|Grounded|50}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
Line 28: Line 27:
|angle=361
|angle=361
|af=3
|af=3
|hitbits=No floor
|hitbits=No Floor
|bk=0
|bk=0
|ks=0
|ks=0
Line 53: Line 52:
|angle=361
|angle=361
|af=3
|af=3
|hitbits=No floor
|hitbits=No Floor
|bk=0
|bk=0
|ks=0
|ks=0
Line 73: Line 72:
}}
}}
|—
|—
{{HitboxTableTitle|Clean hit|50}}
{{HitboxTableTitle|Aerial|50}}
{{UltimateHitboxTableRow
|id=0
|damage=0.0%
|angle=361
|hitbits=No Floor
|bk=0
|ks=0
|fkv=0
|r=4.1
|bn=top
|xpos=0.0
|ypos=12.0 to 3.0
|zpos=11.0
|ff=1.0
|type=Typeless
|effect=Inert
|sfx=None
|slvl=S
|clang=f
|rebound=f
|direct=f
}}
|—
{{HitboxTableTitle|Grounded clean hit|50}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
Line 80: Line 103:
|angle=85
|angle=85
|af=3
|af=3
|hitbits=No floor
|hitbits=No Floor
|bk=82
|bk=82
|ks=30
|ks=30
Line 104: Line 127:
|angle=85
|angle=85
|af=3
|af=3
|hitbits=No floor
|hitbits=No Floor
|bk=82
|bk=82
|ks=30
|ks=30
Line 122: Line 145:
}}
}}
|'''+3''' frames
|'''+3''' frames
{{HitboxTableTitle|Late hit|50}}
{{HitboxTableTitle|Grounded late hit|50}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
Line 129: Line 152:
|angle=85
|angle=85
|af=3
|af=3
|hitbits=No floor
|hitbits=No Floor
|bk=82
|bk=82
|ks=30
|ks=30
Line 146: Line 169:
}}
}}
|'''+3''' frames
|'''+3''' frames
|}
{{HitboxTableTitle|Aerial clean hit|50}}
 
===Aerial===
{{UltimateHitboxTableHeader}}
{{HitboxTableTitle|Inert detector|50}}
{{UltimateHitboxTableRow
|id=0
|damage=0.0%
|angle=361
|hitbits=No floor
|bk=0
|ks=0
|fkv=0
|r=4.1
|bn=top
|xpos=0.0
|ypos=12.0 to 3.0
|zpos=11.0
|ff=1.0
|type=Typeless
|effect=Inert
|sfx=None
|slvl=S
|clang=f
|rebound=f
|direct=f
}}
{{HitboxTableTitle|Clean hit|50}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
Line 196: Line 192:
|g=f
|g=f
}}
}}
|—
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=1
|id=1
Line 218: Line 215:
|a=f
|a=f
}}
}}
|—
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=2
|id=2
Line 229: Line 227:
|r=2.5
|r=2.5
|bn=arml
|bn=arml
|xpos=-2.0 to -5.0
|xpos=-2.0
|ypos=0.0
|ypos=0.0
|zpos=0.0
|zpos=0.0
Line 239: Line 237:
|rebound=f
|rebound=f
}}
}}
{{HitboxTableTitle|Late hit|50}}
|—
{{HitboxTableTitle|Aerial late hit|50}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
Line 262: Line 261:
|g=f
|g=f
}}
}}
|—
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=1
|id=1
Line 284: Line 284:
|a=f
|a=f
}}
}}
|—
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=2
|id=2
Line 305: Line 306:
|rebound=f
|rebound=f
}}
}}
|—
|}
|}


==Timing==
==Timing==
===Grounded===
===Grounded===
[[Jostling]] is disabled during frames 7-25.
{|class="wikitable"
{|class="wikitable"
!Inert hitboxes
!Hitboxes
|10-25
|10-25
|-
|-
Line 326: Line 327:


===Aerial===
===Aerial===
The move enables ledge grabs from both sides starting on frame 26. Jostling is also disabled throughout its execution.
{|class="wikitable"
{|class="wikitable"
!Inert hitbox
!Hitbox
|19-35
|19-35
|-
|-
Line 340: Line 340:


===Grounded hit===
===Grounded hit===
Jostling is disabled during frames 1-7. The damage-based armor has a threshold of 10%.
{|class="wikitable"
{|class="wikitable"
!Damage-based armor
!Heavy armor
|1-5
|1-5
|-
|-
Line 365: Line 364:


===Aerial hit===
===Aerial hit===
On frame 6, the move applies momentum of 1.5 backward (in units of distance per frame) and 2.5 upward, even if the hitboxes do not hit anything. Captain Falcon cannot grab ledges or land out of it until frame 8.
{|class="wikitable"
{|class="wikitable"
!Clean hit
!Clean hit
Line 382: Line 380:
{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Hitbox|c=1|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=1|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=38}}{{FrameStrip|t=Interruptible|c=20}}
{{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Hitbox|c=1|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=1|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=38}}{{FrameStrip|t=Interruptible|c=20}}
{{FrameStripEnd}}
===Landing===
This only applies if the overhand attack is not triggered.
{|class="wikitable"
!Interruptible
|23
|-
!Animation length
|32
|}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=22}}{{FrameStrip|t=Interruptible|c=10}}
{{FrameStripEnd}}
{{FrameStripEnd}}


{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|interruptible=y|vulnerable=y|armour=y}}
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|interruptible=y|vulnerable=y|armour=y}}
==Parameters==
{|class="wikitable"
!Horizontal speed on hit
|0.18
|-
!Helplessness air speed multiplier
|0.7
|-
!Helplessness landing lag
|22 frames
|}


{{MvSubNavCaptainFalcon|g=SSBU}}
{{MvSubNavCaptainFalcon|g=SSBU}}

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 1 meta category: