Editing Captain Falcon (SSBM)/Up aerial

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<nowiki>*</nowiki> Due to what is presumably a programming error, the "delete all hitboxes" command runs on the same frame the late hit begins, and so the late hit never occurs. This error is not shared by Ganondorf's version of the move; as all other frame data is the same between the two moves, one can assume the intent was for the late hit to connect on frames 14-16. Even stranger, the same error exists for the move in ''Brawl'', suggesting the code was copied and the error was never caught.
<nowiki>*</nowiki> Due to what is presumably a programming error, the "delete all hitboxes" command runs on the same frame the late hit begins, and so the late hit never occurs. This error is not shared by Ganondorf's version of the move; as all other frame data is the same between the two moves, one can assume the intent was for the late hit to connect on frames 14-16. What`s also odd is that Captain Falcon`s up aerial still has the error in ''Brawl''. This is due to copying moveset data from the ''Melee'' movesets.


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