Editing Bullet Bill

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===As an enemy===
===As an enemy===
[[File:Bullets.jpg|thumb|left|Three Bullet Bills flying near {{SSBB|Marth}} in the [[Subspace Emissary]].]]
[[File:Bullets.jpg|thumb|left|Three Bullet Bills flying near {{SSBB|Marth}} in the [[Subspace Emissary]].]]
They fly from offscreen, ramming into the player or exploding upon impact with the ground. They also appear in {{SSBB|Donkey Kong}} and {{SSBB|Diddy Kong}}'s introduction, in which three of them are destroyed by Diddy Kong. They can be [[reflect]]ed, but will often quickly recover and continue their attack. Some of them are homing, following players until they hit. Unlike in the ''Mario'' games, Bullet Bills cannot be defeated by jumping on them.
They fly from offscreen, exploding upon impact with a character or on the ground. They also appear in {{SSBB|Donkey Kong}} and {{SSBB|Diddy Kong}}'s introduction, in which three of them are destroyed by Diddy Kong. They can be [[reflect]]ed, but will often quickly recover and continue their attack. Some of them are homing, following players until they hit. Unlike in the ''Mario'' games, Bullet Bills cannot be defeated by jumping on them.
{{clrl}}
{{clrl}}
===Moveset===
:''Notes: The "d" below is a multiplier based on the {{h1|difficulty|Difficulty_scaling}} value. Final damage is rounded down to the nearest whole number. The move names are fan-made in the absence of an official source.''
{|class="wikitable"
!Name!!Damage!!Description
|-
|Flight<!--Flight, FlightHoming-->
|3 + 2.0d
|Collides with the player for low damage and moderate, vertical knockback. Deals 5% additional [[shield damage]]. Can rehit every 120 [[frame]]s (2 seconds) assuming it wasn't interrupted, which would retrigger the attack.
|-
|Explosion<!--Explode-->
|6 + 3.2d
|A high damage explosion upon colliding with a solid surface. The base knockback decreases with difficulty at a rate of -5.0d, the most of any SSE hitbox. Deals 5% additional shield damage.
|-
|[[Careening]]<!--Bullet-->
|12 - 0.5d
|&mdash;
|}


===Damage taken===
===Damage taken===

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