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| Display title | Buffer |
| Default sort key | Buffer |
| Page length (in bytes) | 8,286 |
| Page ID | 30052 |
| Page content language | en - English |
| Page content model | wikitext |
| Indexing by robots | Allowed |
| Number of redirects to this page | 2 |
| Counted as a content page | Yes |
| Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
| Edit | No extra protection (infinite) |
| Move | No extra protection (infinite) |
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| Page creator | Megatron1 (talk | contribs) |
| Date of page creation | 18:59, March 26, 2012 |
| Latest editor | SuperSqank (talk | contribs) |
| Date of latest edit | 16:39, October 30, 2023 |
| Total number of edits | 57 |
| Recent number of edits (within past 90 days) | 0 |
| Recent number of distinct authors | 0 |
| Transcluded templates (5) | Templates used on this page:
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Description | Content |
Article description: (description) This attribute controls the content of the description and og:description elements. | Buffering is a game mechanic in which a player may input an action shortly before it can be executed in-game, resulting in the action being carried out on the first possible frame. Many different video games of various genres implement a buffering... |
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