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| }} | | }} |
| |} | | |} |
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| ==Timing== | | ==Timing== |
| Bowser spits a new flame every 7 frames during the fire-breathing period, which lasts a minimum of 25 frames. It can be extended indefinitely by holding the special move button.
| | {{technical data|More Frame data}} |
| | Timing based on minimum use |
| {|class="wikitable" | | {|class="wikitable" |
| !Fire breath minimum period | | !Hits |
| |23-47 | | |23/30/37/44... |
| |- | | |- |
| !Flames (clean hits) | | !Earliest interruptable |
| |23-29, 30-36, 37-43, 44-50
| | |78 |
| |-
| |
| !Flames (late hits)
| |
| |30-34, 37-41, 44-48, 51-55
| |
| |-
| |
| !Interruptible (from release)
| |
| |78 (31) | |
| |-
| |
| !Animation length (from release)
| |
| |86 (39)
| |
| |} | | |} |
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| {{FrameStripStart}} | | {{FrameStripStart}} |
| {{FrameStrip|t=Blank|c=22}}{{FrameStrip|t=Hitbox|c=7|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=5|s=HitboxChangeE}}{{FrameStrip|t=Blank|c=52}} | | |{{FrameStrip|t=Lag|c=22|e=LagPropS}}{{FrameStrip|t=Lag|c=55|s=LagPropE}} |
| |- | | |- |
| {{FrameStrip|t=Blank|c=29}}{{FrameStrip|t=Hitbox|c=7|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=5|s=HitboxChangeE}}{{FrameStrip|t=Blank|c=45}} | | |{{FrameStrip|t=Blank|c=22}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Blank|c=6}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Blank|c=6}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Blank|c=6}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Blank|c=33}} |
| |-
| |
| {{FrameStrip|t=Blank|c=36}}{{FrameStrip|t=Hitbox|c=7|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=5|s=HitboxChangeE}}{{FrameStrip|t=Blank|c=38}} | |
| |-
| |
| {{FrameStrip|t=Blank|c=43}}{{FrameStrip|t=Hitbox|c=7|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=5|s=HitboxChangeE}}{{FrameStrip|t=Blank|c=31}} | |
| |-
| |
| {{FrameStrip|t=Lag|c=22|e=LagLoopS}}{{FrameStrip|t=Lag|c=7|s=LagPropE|e=LagPropS}}{{FrameStrip|t=Lag|c=7|s=LagPropE|e=LagPropS}}{{FrameStrip|t=Lag|c=7|s=LagPropE|e=LagPropS}}{{FrameStrip|t=Lag|c=4|s=LagPropE|e=LagLoopS}}{{FrameStrip|t=Lag|c=30|s=LagLoopE}}{{FrameStrip|t=Interruptible|c=9}}
| |
| {{FrameStripEnd}} | | {{FrameStripEnd}} |
| {{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|loop=y|interruptible=y|prop=y}} | | {{FrameIconLegend|lag=y|hitbox=y|prop=y}} |
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| ==Parameters== | | ==Parameters== |
| ===Move===
| | {{technical data|Need data parameters}} |
| {|class="wikitable" | |
| !Minimum fire breath duration
| |
| |25 frames
| |
| |-
| |
| !Delay between flames
| |
| |7 frames
| |
| |-
| |
| !Flame X/Y offsets
| |
| |[8, -2] (Bowser)<br>[-1.5, 4.5] (Kirby)
| |
| |-
| |
| !Default shot angle
| |
| |330°
| |
| |-
| |
| !Flame spread randomness
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| |25°
| |
| |-
| |
| !Maximum manual upward deviation
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| |50°
| |
| |-
| |
| !Maximum manual downward deviation
| |
| |40°
| |
| |-
| |
| !Manual deviation per frame
| |
| |1.55°
| |
| |-
| |
| !Flames and head rotation rate relative to angle
| |
| |0.3
| |
| |-
| |
| !Fire breath period to fully weaken flames
| |
| |300 frames
| |
| |-
| |
| !Period to fully refresh weakened flames
| |
| |700 frames
| |
| |-
| |
| !Strongest flame size multiplier
| |
| |1.7
| |
| |-
| |
| !Weakest flame size multiplier
| |
| |0.2
| |
| |-
| |
| !Strongest flame speed multiplier
| |
| |1.2
| |
| |-
| |
| !Weakest flame speed multiplier
| |
| |0.15
| |
| |-
| |
| !Minimum hits to trigger pushback
| |
| |3
| |
| |-
| |
| !Pushback speed per hit
| |
| |0.55
| |
| |-
| |
| !Maximum distance from target for pushback
| |
| |45
| |
| |-
| |
| !Period to reset pushback count
| |
| |60 frames
| |
| |}
| |
| | |
| ===Flames===
| |
| {|class="wikitable"
| |
| !Lifetime
| |
| |12 frames
| |
| |-
| |
| !Downward ground collision range
| |
| | -3.6u
| |
| |-
| |
| !Stongest flame travel speed
| |
| |4
| |
| |-
| |
| !Weakest flame travel speed
| |
| |3.5
| |
| |}
| |
| | |
| {{MvSubNavBowser|g=SSBU}} | | {{MvSubNavBowser|g=SSBU}} |
| [[Category:Bowser (SSBU)]] | | [[Category:Bowser (SSBU)]] |
| [[Category:Special moves (SSBU)]] | | [[Category:Special moves (SSBU)]] |
| [[Category:Neutral special moves (SSBU)]] | | [[Category:Neutral special moves (SSBU)]] |