Editing Blaster (Fox)

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In ''Melee'', for his back throw, Fox will turn around and throw his opponent backwards toward a horizontal trajectory, while simultaneously shooting them rapidly with the Blaster. The throw deals 7% damage. In ''Brawl'', Fox's back throw inflicts 8% in damage. The throw inflicts high base knockback, but extremely low knockback scaling, preventing it from ever being able to [[KO]].
In ''Melee'', for his back throw, Fox will turn around and throw his opponent backwards toward a horizontal trajectory, while simultaneously shooting them rapidly with the Blaster. The throw deals 7% damage. In ''Brawl'', Fox's back throw inflicts 8% in damage. The throw inflicts high base knockback, but extremely low knockback scaling, preventing it from ever being able to [[KO]].


Fox's up throw involves throwing the opponent up, while then following up with rapid Blaster shots. In ''Melee'', Fox's up throw deals up to 7% in damage, and is highly effective at setting up aerial follow ups, particularly into Fox's powerful up aerial. In ''Brawl'', the throw deals up to 8% in damage, but its increased base knockback and ending lag and ''Brawl''{{'}}s decreased hitstun has hindered its capability at setting up aerial follow-ups. This remains true in ''Smash 4'' and ''Ultimate'', even with the general increase in falling speeds and hitstun in said games compared to ''Brawl''.
Fox's up throw involves throwing the opponent up, while then following up with rapid Blaster shots. In ''Melee'', Fox's up throw deals up to 7% in damage, and is highly effective at setting up aerial follow ups, particularly into Fox's powerful up aerial. In ''Brawl'', the throw deals up to 8% in damage, but its increased base knockback and ending lag and ''Brawls decreased hitstun has hindered its capability at setting up aerial follow-ups. This remains true in ''Smash 4'' and ''Ultimate'', even with the general increase in falling speeds and hitstun in said games compared to ''Brawl''.


Interestingly, the lasers in all three of the throws can be reflected and absorbed, much like [[Mewtwo]]'s [[Shadow Ball|forward throw]].
Interestingly, the lasers in all three of the throws can be reflected and absorbed, much like [[Mewtwo]]'s [[Shadow Ball|forward throw]].

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