Editing Blaster (Fox)

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{{ArticleIcons|melee=y|brawl=y|ssb4=y|ultimate=y}}
{{ArticleIcons|ssb=y|melee=y|brawl=y|ssb4=y|ultimate=y}}
:''For the other neutral special moves of the same name, see [[Blaster (Falco)]] and [[Blaster (Wolf)]].''
:''For the other neutral special moves of the same name, see [[Blaster (Falco)]] and [[Blaster (Wolf)]].''
:''For the neutral special used in SSB, see [[Blaster Shot]].''
{{Infobox Special Move
{{Infobox Special Move
|name=Blaster
|name=Blaster
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}}
}}


'''Blaster''' ({{ja|ブラスター|Burasutā}}, ''Blaster'') is [[Fox]]'s [[neutral special move]] since ''[[Melee]]''.
'''Blaster''' ({{ja|ブラスター|Burasutā}}, ''Blaster''), called '''Blaster Shot''' in ''[[Super Smash Bros.]]'', is [[Fox]]'s [[neutral special move]] throughout the ''{{b|Super Smash Bros.|series}}'' series.


==Overview==
==Overview==
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The attack consists of firing shots from a laser gun to [[damage]] far away opponents.
The attack consists of firing shots from a laser gun to [[damage]] far away opponents.


The current version of Blaster was introduced in ''[[Melee]]'', and is quite different compared to the original in ''Smash 64''; it has a faster rate of fire and traveling speed is drastically increased, but it also has no knockback or hitstun and does 1%-3% damage per shot (the lack of hitstun/knockback also applies to the Blaster being used in Fox's up, down and back throws). This is one of the few moves in the game that can never provide a [[KO]] except by stealing other players' KO's or by depleting [[HP]] in [[Stamina Mode]]. It is mainly used from long range (as [[short hop]] lasers or short hop double lasers) to camp and bring up damage for an [[up throw]]→[[up aerial]] combo or [[up smash]]. It should be avoided while standing as there is ending lag. Its spammability gives it a more indirect function in unstaling the rest of Fox's moves, particularly reliable KO moves such as up aerial and up smash, without being heavily impacted by staleness itself.
In ''Smash 64'', the Blaster shoots a pink laser beam that travels slower than a standard [[Ray Gun]] shot, does 5%-6% damage, and has good [[knockback]] for how quick it is. The Blaster has increased fire rate while Fox is airborne allowing Fox to [[short hop double laser]]. Fox overall is considered among competitive players to have one of the best projectiles in ''Smash 64'' due to its [[Flinch|hitstun]], speed, and damage. This version returned as a custom move in ''Smash 4'', named "Impact Blaster".
 
In ''[[Melee]]'', Fox's Blaster is quite different compared to the original in ''Smash 64''; it has a faster rate of fire and traveling speed is drastically increased, but it also has no knockback or hitstun and does 1%-3% damage per shot (the lack of hitstun/knockback also applies to the Blaster being used in Fox's up, down and back throws). This is one of the few moves in the game that can never provide a [[KO]] except by stealing other players' KO's. It is mainly used from long range (as [[short hop]] lasers or short hop double lasers) to camp and bring up damage for an [[up throw]]→[[up aerial]] combo or [[up smash]]. It should be avoided while standing as there is ending lag. Its spammability gives it a more indirect function in unstaling the rest of Fox's moves, particularly reliable KO moves such as up aerial and up smash, without being heavily impacted by staleness itself.


In ''[[Brawl]]'', Fox's Blaster has once again changed: the range of the Blaster now travels roughly half of its previous distance. His blaster inflicts 3% per shot before move decay sets in. Fox is also now capable of a [[short hop laser|short hop triple laser]], allowing him to inflict more damage on opponents falling to the stage. It is similar to ''Melee'' in extent to its use for camping. It is also used after auto-canceled [[aerial attack|aerials]] to reduce landing [[lag]] and after [[forward aerial]]s usually or after jumping from the ledge.
In ''[[Brawl]]'', Fox's Blaster has once again changed: the range of the Blaster now travels roughly half of its previous distance. His blaster inflicts 3% per shot before move decay sets in. Fox is also now capable of a [[short hop laser|short hop triple laser]], allowing him to inflict more damage on opponents falling to the stage. It is similar to ''Melee'' in extent to its use for camping. It is also used after auto-canceled [[aerial attack|aerials]] to reduce landing [[lag]] and after [[forward aerial]]s usually or after jumping from the ledge.
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Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations:
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations:


{{CustomSet|Fox|Neutral|name1=Blaster|desc1=Rapid-fire lasers that deal damage but don't knock opponents back.|name2=Impact Blaster|desc2=Slower lasers that deal damage and knock opponents back.|name3=Charge Blaster|desc3=Charge up to fire a single, powerful laser. It's slow but deals a lot of damage.|altlink1=Blaster (Fox)}}
{{CustomSet|Fox|Neutral|name1=Blaster|desc1=Rapid-fire lasers that deal damage but don't knock opponents back.|name2=Impact Blaster|desc2=Slower lasers that deal damage and knock opponents back.|name3=Charge Blaster|desc3=Charge up and fire a single, powerful laser. It's slow but deals a lot of damage.|altlink1=Blaster (Fox)}}
# '''Blaster''': Default.
# '''Blaster''': Default.
# '''Impact Blaster''': Nearly identical to ''Smash 64'' and {{SSBM|Falco}}'s version. More damage than the basic shot (4% when fresh and 2% when stale), and also produces [[hitstun]], but cannot be constantly fired in rapid succession. {{Main|Fox (SSB4)/Neutral special/Custom 1}}
# '''Impact Blaster''': Nearly identical to ''Smash 64'' and {{SSBM|Falco}}'s version. More damage than the basic shot (4% when fresh and 2% when stale), and also produces [[hitstun]], but cannot be constantly fired in rapid succession.
# '''Charge Blaster''': Charges for half a second, then shoots a large shot that deals 10.5% damage, has large hitstun, and decent knockback for a [[projectile]], having limited KO power. {{Main|Fox (SSB4)/Neutral special/Custom 2}}
# '''Charge Blaster''': Charges for half a second, then shoots a large shot that deals 10.5% damage, has large hitstun, and decent knockback for a [[projectile]], having limited KO power.


<gallery>
<gallery>
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==Throws==
==Throws==
[[File:Fox up throw Brawl.jpg|thumb|320px|Fox's Blaster used as an up throw in ''Brawl''.]]
[[File:Fox up throw Brawl.jpg|thumb|320px|right|Fox's Blaster used as an up throw in ''Brawl''.]]
From ''Melee'' onward, Fox uses his Blaster in his back, up, and down [[throw]]s. The shots from the Blaster have the same properties as the ones used in his neutral special, and will not cause opponents to flinch.
From ''Melee'' onward, Fox uses his Blaster in his back, up, and down [[throw]]s. The shots from the Blaster have the same properties as the ones used in his neutral special, and will not cause opponents to flinch.


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In ''Melee'', for his back throw, Fox will turn around and throw his opponent backwards toward a horizontal trajectory, while simultaneously shooting them rapidly with the Blaster. The throw deals 7% damage. In ''Brawl'', Fox's back throw inflicts 8% in damage. The throw inflicts high base knockback, but extremely low knockback scaling, preventing it from ever being able to [[KO]].
In ''Melee'', for his back throw, Fox will turn around and throw his opponent backwards toward a horizontal trajectory, while simultaneously shooting them rapidly with the Blaster. The throw deals 7% damage. In ''Brawl'', Fox's back throw inflicts 8% in damage. The throw inflicts high base knockback, but extremely low knockback scaling, preventing it from ever being able to [[KO]].


Fox's up throw involves throwing the opponent up, while then following up with rapid Blaster shots. In ''Melee'', Fox's up throw deals up to 7% in damage, and is highly effective at setting up aerial follow ups, particularly into Fox's powerful up aerial. In ''Brawl'', the throw deals up to 8% in damage, but its increased base knockback and ending lag and ''Brawl''{{'}}s decreased hitstun has hindered its capability at setting up aerial follow-ups. This remains true in ''Smash 4'' and ''Ultimate'', even with the general increase in falling speeds and hitstun in said games compared to ''Brawl''.
Fox's up throw involves throwing the opponent up, while then following up with rapid Blaster shots. In ''Melee'', Fox's up throw deals up to 7% in damage, and is highly effective at setting up aerial follow ups, particularly into Fox's powerful up aerial. In ''Brawl'', the throw deals up to 8% in damage, but its increased base knockback and ending lag and ''Brawl'''s decreased hitstun has hindered its capability at setting up aerial follow-ups. This remains true in ''Smash 4'' and ''Ultimate'', even with the general increase in falling speeds and hitstun in said games compared to ''Brawl''.


Interestingly, the lasers in all three of the throws can be reflected and absorbed, much like [[Mewtwo]]'s [[Shadow Ball|forward throw]].
Interestingly, the lasers in all three of the throws can be reflected and absorbed, much like [[Mewtwo]]'s [[Shadow Ball|forward throw]].
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! Throw !! Damage %
! Throw !! Damage %
|-
|-
| Up || 7.46%
| Up || '''7.46%'''
|-
|-
| Back || 7.46%  
| Back || '''7.46%'''
|-
|-
| Down || 4.73%
| Down || '''4.73%'''
|}
|}


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! Throw !! Fling !! Laser !! Total
! Throw !! Fling !! Laser !! Total
|-
|-
| Up || 2% || 2%(x3) || 8%
| Up || '''2%''' || '''2%(x3)''' || '''8%'''
|-
|-
| Back || 2% || 2%(x3) || 8%  
| Back || '''2%''' || '''2%(x3)''' || '''8%'''
|-
|-
| Down || 1% || 2%(x4) || 9%
| Down || '''1%''' || '''2%(x4)''' || '''9%'''
|}
|}


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! Throw !! Fling !! Laser !! Total
! Throw !! Fling !! Laser !! Total
|-
|-
| Up || 2% || 2%(x3) || 8%
| Up || '''2%''' || '''2%(x3)''' || '''8%'''
|-
|-
| Back || 2% || 2%(x3) || 8%  
| Back || '''2%''' || '''2%(x3)''' || '''8%'''
|-
|-
| Down || 1% || 1.5%(x4) || 7%
| Down || '''1%''' || '''1.5%(x4)''' || '''7%'''
|}
|}


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! Throw !! Fling !! Laser !! Total
! Throw !! Fling !! Laser !! Total
|-
|-
| Up || 2% || 2%(x3) || 8%
| Up || '''2%''' || '''2%(x3)''' || '''8%'''
|-
|-
| Back || 2% || 2%(x3) || 8%  
| Back || '''2%''' || '''2%(x3)''' || '''8%'''
|-
|-
| Down || 1% || 1.5%(x4) || 7%
| Down || '''1%''' || '''1.5%(x4)''' || '''7%'''
|}
|}


==Origin==
==Origin==
[[File:Fox Star Fox 64.jpg|thumb|200px|Fox's official artwork in ''Star Fox 64'' depicts him with a blaster.]]
[[File:Fox Second.jpg|thumb|200px|Fox's official artwork in ''Star Fox 64'' depicts him with a blaster.]]
Fox first uses a blaster in ''[[Star Fox 64]]'''s multiplayer and is depicted with one in artwork and screenshots. [[Falco]], [[Slippy Toad|Slippy]], and [[Peppy Hare|Peppy]] also use blasters in the game's multiplayer while on the ground. Their blasters were not officially named Blasters in the ''Star Fox'' series until ''Star Fox Adventures'', where Fox questions not being able to bring it to Sauria to General Pepper. In every game, Fox's blaster design seems to be identical to the one used in ''Star Fox 64'', despite its upgraded appearance in ''Assault''. One of Fox's Custom variants references the ''Assault'' blaster's charge capabilities.
Fox first uses a blaster in ''[[Star Fox 64]]'''s multiplayer and is depicted with one in artwork and screenshots. [[Falco]], [[Slippy Toad|Slippy]], and [[Peppy Hare|Peppy]] also use blasters in the game's multiplayer while on the ground. Their blasters were not officially named Blasters in the ''Star Fox'' series until ''Star Fox Adventures'', where Fox questions not being able to bring it to Sauria to General Pepper. In every game, Fox's blaster design seems to be identical to the one used in ''Star Fox 64'', despite its upgraded appearance in ''Assault''. One of Fox's Custom variants references the ''Assault'' blaster's charge capabilities.
{{clr}}
{{clear}}


==Gallery==
==Gallery==
<gallery>
<gallery>
BlasterSSB.gif|Fox's Blaster in ''Smash 64''.
Foxblasterssb.jpg|The Blaster projectile hits an opponent in ''Smash 64''.
FoxBlasterMelee.jpg|Fox's Blaster in ''Melee''.
FoxBlasterMelee.jpg|Fox's Blaster in ''Melee''.
Fox Blaster.jpg|Fox's Blaster in ''Brawl''.
Fox Blaster.jpg|Fox's Blaster in ''Brawl''.
Blaster SSB4.jpg|Fox's Blaster in ''Smash 4''.
Blaster SSB4.jpg|Fox's Blaster in ''Smash 4''
Blaster-SSB4-Dodged.png|[[Charizard]] dodges one of Fox's blaster shots.
Blaster-SSB4-Dodged.png|[[Charizard]] dodges one of Fox's blaster shots.
Blasters.JPG|Fox and Falco shooting their Blasters in {{forwiiu}}.
Blasters.JPG|Fox and Falco shooting their Blasters in {{forwiiu}}.
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|en=Blaster
|en=Blaster
|fr_ca=Fusil laser (Smash 4)<br>Blaster (Ultimate)
|fr_ca=Fusil laser (Smash 4)<br>Blaster (Ultimate)
|es=Blaster
|es_la=Blaster
|de=Laserschuss
|de=Laserschuss
|it=Blaster
|it=Blaster
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*The firing sound for Fox's Charge Blaster is borrowed from {{SSB4|R.O.B.}}'s Super [[Robo Beam]].
*The firing sound for Fox's Charge Blaster is borrowed from {{SSB4|R.O.B.}}'s Super [[Robo Beam]].
*In ''Melee'', Fox uses his tail as a support while firing his Blaster, although this detail isn't present in later games.
*In ''Melee'', Fox uses his tail as a support while firing his Blaster, although this detail isn't present in later games.
==Technical details==
 
*[[Fox (SSBM)/Neutral special]]
*[[Fox (SSBB)/Neutral special]]
*[[Fox (SSB4)/Neutral special]]
*[[Fox (SSBU)/Neutral special]]
==See also==
==See also==
*[[Blaster Shot]]
*[[Short hop laser]]
*[[Short hop laser]]
*[[Laser glitch]]
*[[Laser glitch]]
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[[Category:Projectiles]]
[[Category:Projectiles]]
[[Category:Fox]]
[[Category:Fox]]
[[Category:Fox (SSB)]]
[[Category:Fox (SSBM)]]
[[Category:Fox (SSBM)]]
[[Category:Fox (SSBB)]]
[[Category:Fox (SSBB)]]
[[Category:Fox (SSB4)]]
[[Category:Fox (SSB4)]]
[[Category:Fox (SSBU)]]
[[Category:Fox (SSBU)]]
[[es:Blaster (Fox)]]
[[Category:Trophies (SSBM)]]

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