Editing Blaster (Fox)

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From ''Melee'' onward, Fox uses his Blaster in his back, up, and down [[throw]]s. The shots from the Blaster have the same properties as the ones used in his neutral special, and will not cause opponents to flinch.
From ''Melee'' onward, Fox uses his Blaster in his back, up, and down [[throw]]s. The shots from the Blaster have the same properties as the ones used in his neutral special, and will not cause opponents to flinch.


In ''Melee'', during his down throw, Fox will throw his opponent to the ground, and shoot them with the Blaster. The throw [[meteor smash]]es the opponent into the ground, which allows Fox to tech chase, possibly leading into Shine combos. Fox's down throw overall deals 4% damage. In ''Brawl'', the throw deals more damage, dealing up 9% damage, but the launch angle is drastically altered, no longer meteor smashing thrown opponents. Fox's down throw sends the opponent diagonally upward with high base knockback. In ''SSB4'', it is semi-reliable in starting combos into a forward aerial, back aerial, or up aerial. In ''Ultimate'', its combo potential was weakened due to the faster knockback physics and reduced hitstun for higher knockback values.
In ''Melee'', during his down throw, Fox will throw his opponent to the ground, and shoot them with the Blaster. The throw [[meteor smash]]es the opponent into the ground, which allows Fox to tech chase, possibly leading into Shine combos. Fox's down throw overall deals 4% damage. In ''Brawl'', the throw deals more damage, dealing up 9% damage, but the launch angle is drastically altered, no longer meteor smashing thrown opponents. Fox's down throw sends the opponent diagonally upward with high base knockback. In ''SSB4'', it is semi-reliable in starting combos into a forward aerial, back aerial, or up aerial. In ''Ultimate'', its combo potential was weakened due to thr faster knockback physics and reduced hitstun for higher knockback values.


In ''Melee'', for his back throw, Fox will turn around and throw his opponent backwards toward a horizontal trajectory, while simultaneously shooting them rapidly with the Blaster. The throw deals 7% damage. In ''Brawl'', Fox's back throw inflicts 8% in damage. The throw inflicts high base knockback, but extremely low knockback scaling, preventing it from ever being able to [[KO]].
In ''Melee'', for his back throw, Fox will turn around and throw his opponent backwards toward a horizontal trajectory, while simultaneously shooting them rapidly with the Blaster. The throw deals 7% damage. In ''Brawl'', Fox's back throw inflicts 8% in damage. The throw inflicts high base knockback, but extremely low knockback scaling, preventing it from ever being able to [[KO]].

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