Editing Belay

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==Overview==
==Overview==
[[File:Belay tether.png|thumb|Belay used as a recovery in ''Brawl''.]]
[[File:Belay tether.png|thumb|Belay used as a recovery in ''Brawl''.]]
It functions as a third jump, but only if the computer controlled Ice Climber is present (in ''Melee'', in later games it still grants a minor momentum boost). The controlled Ice Climber throws the CPU partner up a short distance while the two are attached by a rope, and the CPU will then send the human player a significant distance vertically by pulling on the rope, and both will enter the [[helpless]] state until they land, making them individually vulnerable until then. If the move is used too low, and no ledge is grabbed, the CPU will likely fall to the bottom [[blast line]] while the player will land on the stage safely. The CPU gains a hitbox that deals decent damage when he or she is thrown.
It functions as a third jump, but only if the computer controlled Ice Climber is present (in ''Melee'', in later games it still grants a minor momentum boost). The controlled Ice Climber throws the CPU partner up a short distance while the two are attached by a rope, and the CPU will then send the human player a significant distance vertically by pulling on the rope, and both will enter the [[helpless]] state until they land, making them individually vulnerable until then. If the move is used too low, and no ledge is grabbed, the CPU will likely fall to the bottom [[blast line]] while Popo will land on the stage safely. The CPU gains a hitbox that deals decent damage when he or she is thrown.


Without the CPU ally alive or near enough in the air, the human Climber merely does the motion for the belay, which will still grab the [[ledge]] when close enough, but gains very little altitude and leaves the climber helpless to fall. The CPU may also use the move alone to try and get back to the human player. Players typically use [[Squall Hammer]] when left with a single Climber.
Without the CPU ally alive or near enough in the air, the human Climber merely does the motion for the belay, which will still grab the [[ledge]] when close enough, but gains very little altitude and leaves the climber helpless to fall. The CPU may also use the move alone to try and get back to the human player. Players typically use [[Squall Hammer]] when left with a single Climber.

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