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| ==Overview== | | ==Overview== |
| Uses Wicked Weaves to summon [[Madama Butterfly]]'s arm, which is used to throw a punch. It has great horizontal [[range]] and Madama Butterfly's [[hitbox]] cannot be reversed. However, it has high [[ending lag]] and low [[priority]], making it fairly easy to cancel out. It can also be dodged by fighters with low crouches, such as {{SSB4|Wii Fit Trainer}}, or by standing directly in front of Bayonetta due to a blind spot between her and Madama Butterfly's wrist. If the button is held, Bayonetta will also fire in front of her. [[KO|KOs]] at 104% from the center of {{SSB4|Final Destination}} when not charged. It is based on the final hit of Bayonetta's PPP • P combo in ''Bayonetta 2''.
| | {{competitive expertise}} |
| ==Hitboxes== | | ==Hitboxes== |
| {{SSB4HitboxTableHeader}} | | {{SSB4HitboxTableHeader}} |