Editing Aura Sphere
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'''Aura Sphere''' ({{ja|はどうだん|Hadōdan}}, ''Wave Bomb'') is [[Lucario]]'s [[neutral special move]]. | '''Aura Sphere''' ({{ja|はどうだん|Hadōdan}}, ''Wave Bomb'') is [[Lucario]]'s [[neutral special move]]. | ||
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==Overview== | ==Overview== | ||
{{Cleanup|Needs further sectioning and clarification on what applies to ''Brawl'' and not the other games}} | {{Cleanup|Needs further sectioning and clarification on what applies to ''Brawl'' and not the other games}} | ||
[[File:Lucario Neutral B SSBB Max Aura.gif|left|thumb|Aura Sphere at high Aura in ''Brawl''.]] | [[File:Lucario Neutral B SSBB Max Aura.gif|left|thumb|Aura Sphere at high Aura in ''Brawl''.]] | ||
Aura Sphere also acts and appears similarly to {{SSBM|Mewtwo}}'s [[Shadow Ball]] but colored dark blue instead of dark purple. Lucario also cups its hands in a position opposite of the aforementioned move. | The move consists of Lucario concentrating Aura energy into a spherical shape in its paws, and then releasing it. It can be charged, and while doing so any other fighter who touches the sphere takes a small amount of damage. Aura Sphere also acts and appears similarly to {{SSBM|Mewtwo}}'s [[Shadow Ball]] but colored dark blue instead of dark purple. Lucario also cups its hands in a position opposite of the aforementioned move. | ||
Like an auto-[[charge]] special of many, the charge always starts automatically as soon as the special button is tapped and any attack button will fire the sphere during the charging period. However, Lucario can also continue to hold the sphere after it is fully charged, allowing it to take advantage of its damage dealing ability, or store it for later use by either moving to the left/right to roll or by pressing the shield button to shield cancel it. Cancelling it in the air will cause Lucario to cancel the charging period with an air dodge instead. | Like an auto-[[charge]] special of many, the charge always starts automatically as soon as the special button is tapped and any attack button will fire the sphere during the charging period. However, Lucario can also continue to hold the sphere after it is fully charged, allowing it to take advantage of its damage dealing ability, or store it for later use by either moving to the left/right to roll or by pressing the shield button to shield cancel it. Cancelling it in the air will cause Lucario to cancel the charging period with an air dodge instead. | ||
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==Origin== | ==Origin== | ||
[[File:Aura Sphere_IV.gif|thumb|Aura Sphere in {{s|bulbapedia|Generation IV}}]] | [[File:Aura Sphere_IV.gif|thumb|Aura Sphere in {{s|bulbapedia|Generation IV}}]] | ||
Aura Sphere is a special Fighting-type | Aura Sphere is a special Fighting-type attack introduced in {{s|bulbapedia|Generation IV}} with 90 base power (before being nerfed to 80 in {{s|bulbapedia|Generation VI}}) and has the property of not being affected by calculations of accuracy and evasion. It is an uncommon move, only available to a few evolutionary families of which several are {{iw|bulbapedia|Legendary Pokémon}} by level up or by Technical Records in {{iw|bulbapedia|Sword and Shield}} including [[Mewtwo]], [[Mew]], and [[Latios]]. | ||
Lucario learns this attack by leveling up in all games since its introduction. The move is often associated with Lucario, and is featured prominently in the movie ''[[bulbapedia:M08|Lucario and the Mystery of Mew]]'' as the prime example of {{iw|bulbapedia|Lucario|M08}}'s ability to manipulate Aura. | |||
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*If two Lucario are close together, facing the opposite direction and use Aura Sphere to charge, enemies will get trapped between the charging Aura Spheres (and may sometimes have a "vacuum" effect). This tactic is relatively useful in [[15-Minute mode|15-Minute Brawl]]. | *If two Lucario are close together, facing the opposite direction and use Aura Sphere to charge, enemies will get trapped between the charging Aura Spheres (and may sometimes have a "vacuum" effect). This tactic is relatively useful in [[15-Minute mode|15-Minute Brawl]]. | ||
*Lucario has three vocal sound effects when firing an Aura Sphere: one each for weak, partial, and fully charged attacks. | *Lucario has three vocal sound effects when firing an Aura Sphere: one each for weak, partial, and fully charged attacks. | ||
*When [[Kirby]] [[Inhale (Kirby)|copies]] Aura Sphere, he does not copy the [[aura]] mechanic. His Aura Sphere remains fixed at the power it would have if Lucario were at base aura strength (75% [[damage]] in ''Brawl'', 70% damage in ''SSB4 | *When [[Kirby]] [[Inhale (Kirby)|copies]] Aura Sphere, he does not copy the [[aura]] mechanic. His Aura Sphere remains fixed at the power it would have if Lucario were at base aura strength (75% [[damage]] in ''Brawl'', 70% damage in ''SSB4''). | ||
*In ''Brawl'', if Kirby uses [[Cook Kirby]] while Lucario is charging an Aura Sphere from a safe distance (or on the same team), it will absorb the sphere, but Lucario will continue to charge with nothing there. If one gets close to Lucario, no damage will be dealt since the Aura Sphere technically does not exist. Lucario can still shoot it, but nothing will happen. | *In ''Brawl'', if Kirby uses [[Cook Kirby]] while Lucario is charging an Aura Sphere from a safe distance (or on the same team), it will absorb the sphere, but Lucario will continue to charge with nothing there. If one gets close to Lucario, no damage will be dealt since the Aura Sphere technically does not exist. Lucario can still shoot it, but nothing will happen. | ||
*[[Mewtwo]] can also naturally learn Aura Sphere in the Pokémon games via level up. Similarly, Lucario is able to learn [[Shadow Ball]], though only with the use of {{iw|bulbapedia|TM30}} or {{iw|bulbapedia|TR33}} just like several other Pokémon through this method, Mewtwo included. | *[[Mewtwo]] can also naturally learn Aura Sphere in the Pokémon games via level up. Similarly, Lucario is able to learn [[Shadow Ball]], though only with the use of {{iw|bulbapedia|TM30}} or {{iw|bulbapedia|TR33}} just like several other Pokémon through this method, Mewtwo included. |