Editing Arcfire

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==Customization==
==Customization==
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations:
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations:
{{CustomSet|Robin|Side|name1=Arcfire|desc1-ntsc=Cast a spell to throw a ball of fire. When it hits, it triggers a pillar of flames.|desc1-pal=Casts a spell that creates a flame pillar on the ground. Has limited repeated uses.|name2=Arcfire+|desc2-ntsc=Cast a spell that causes a large explosion when it lands. Slower to cast than Arcfire.|desc2-pal=Casts a spell that causes a large explosion when it lands. Slower to cast than Arcfire.|name3=Fire Wall|desc3-ntsc=Cast a giant flame pillar in front of you that can be used to guard against attacks.|desc3-pal=Casts a giant flame pillar in front of you that can be used to guard against attacks.}}
{{CustomSet|Robin|Side|name1=Arcfire|desc1-ntsc=Cast a spell to throw a ball of fire. When it hits, it triggers a pillar of flames.|desc1-pal=Casts a spell that creates a flame pillar on the ground. Has limited repeated uses.|name2=Arcfire+|desc2=Cast a spell that causes a large explosion when it lands. Slower to cast than Arcfire.|name3=Fire Wall|desc3=Cast a giant flame pillar in front of you that can be used to guard against attacks.}}
# '''Arcfire''': Default.
# '''Arcfire''': Default.
# '''Arcfire+''': The spell takes slightly longer to cast, and the fireball travels at a straighter trajectory at a higher speed, giving it much more horizontal distance. Upon contact with a surface or enemy, the fireball explodes, dealing 8% damage on an indirect hit or 10% on a direct hit with moderate knockback, which can KO at 156% near the edge. Can be used as a more conventional projectile, although it loses most of its camping abilities. Doesn't hit smaller opponents up-close.
# '''Arcfire+''': The spell takes slightly longer to cast, and the fireball travels at a straighter trajectory at a higher speed, giving it much more horizontal distance. Upon contact with a surface or enemy, the fireball explodes, dealing 8% damage on an indirect hit or 10% on a direct hit with moderate knockback, which can KO at 156% near the edge. Can be used as a more conventional projectile, although it loses most of its camping abilities. Doesn't hit smaller opponents up-close.

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