Editing Agility

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Inputting another direction during this first teleport allows Pichu to immediately perform a second teleport upon finishing the first. Pichu's Agility can be used in more directions than [[Pikachu]]'s [[Quick Attack]], and also travels slower and covers slightly less distance. Pichu will also be dealt 1% [[recoil damage]] for the first jump, and another 3% if it uses the second one. Agility does not deal any damage, meaning it is functionally more similar to Quick Attack as it appeared in the original ''[[Super Smash Bros.]]'' as opposed to ''[[Super Smash Bros. Melee]]''. Pichu's up special has 1 frame of lag if the player hits the ground correctly, making it the most lagless move in ''Melee'', but if the player messes up, the move will have 14 frames of lag. The player can quickly jump and use the up special and then input another attack. For reference, look [http://www.smashboards.com/showthread.php?t=221079 here] or [http://www.smashboards.com/showthread.php?t=74226 here] for more details and tricks.
Inputting another direction during this first teleport allows Pichu to immediately perform a second teleport upon finishing the first. Pichu's Agility can be used in more directions than [[Pikachu]]'s [[Quick Attack]], and also travels slower and covers slightly less distance. Pichu will also be dealt 1% [[recoil damage]] for the first jump, and another 3% if it uses the second one. Agility does not deal any damage, meaning it is functionally more similar to Quick Attack as it appeared in the original ''[[Super Smash Bros.]]'' as opposed to ''[[Super Smash Bros. Melee]]''. Pichu's up special has 1 frame of lag if the player hits the ground correctly, making it the most lagless move in ''Melee'', but if the player messes up, the move will have 14 frames of lag. The player can quickly jump and use the up special and then input another attack. For reference, look [http://www.smashboards.com/showthread.php?t=221079 here] or [http://www.smashboards.com/showthread.php?t=74226 here] for more details and tricks.


In ''[[Super Smash Bros. Ultimate]]'', Agility once again serves as Pichu's up special. Unlike in ''Melee'', the move travels farther than Pikachu's Quick Attack, and it deals less recoil damage to Pichu, though its continued lack of a damaging hitbox when combined with its retained recoil damage renders it entirely useless as an approach option compared to Quick Attack. As with Pikachu's Quick Attack, an arrow now appears to indicate the direction Pichu will go in during each part of the move.
In ''[[Super Smash Bros. Ultimate]]'', Agility once again serves as Pichu's up special. Unlike in ''Melee'', the move travels farther than Pikachu's Quick Attack, and it deals less recoil damage to Pichu, though its continued lack of a damaging hitbox when combined with its retained recoil damage renders it entirely useless as an approach option compared to Quick Attack. As with Pikachu's Quick Attack, a red arrow now indicates the direction Pichu will go in during each part of the move.


==Instructional quotes==
==Instructional quotes==

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