Editing Activities
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*'''Gym''': Run by [[Doc Louis]], increases Spirits' levels over time. | *'''Gym''': Run by [[Doc Louis]], increases Spirits' levels over time. | ||
*'''Explore''': Offers three different expeditions: Ruins (supervised by Toadette), Caves (overseen by Captain Charlie) and Jungle (coordinated by Linebeck). Each one has a set time to finish (2, 6, and 10 hours respectively) and they all yield items, with each expedition having a greater yield of a kind of item: [[SP]] in the Ruins, [[Support Item]]s in the Caves, and [[Snack]]s in the Jungle. This is the only activity in which Support Spirits can partake, the others being restricted to Primary Spirits. | *'''Explore''': Offers three different expeditions: Ruins (supervised by Toadette), Caves (overseen by Captain Charlie) and Jungle (coordinated by Linebeck). Each one has a set time to finish (2, 6, and 10 hours respectively) and they all yield items, with each expedition having a greater yield of a kind of item: [[SP]] in the Ruins, [[Support Item]]s in the Caves, and [[Snack]]s in the Jungle. This is the only activity in which Support Spirits can partake, the others being restricted to Primary Spirits. | ||
*'''Dojo''': There are 15 different dojos, each offering different buffs to Spirits such as offense, speed or item effectiveness, but they also come with a series of debuffs in compensation. | *'''Dojo''': There are 15 different dojos, each offering different buffs to Spirits such as offense, speed or item effectiveness, but they also come with a series of debuffs in compensation. One of them, Slowpoke's Dojo, teaches the "Forgetful Style", which removes any training a Spirit has undertaken, resetting them to their base status. | ||
When selecting Spirits for activities, arrows may appear over them indicating their condition: red arrows pointing up indicate that the activity will have a more effective result for those Spirits, while those with blue arrows pointing down yield worse results than average; this correlates to the time it takes for Spirits to be trained and the amount of rewards found in Exploration. | When selecting Spirits for activities, arrows may appear over them indicating their condition: red arrows pointing up indicate that the activity will have a more effective result for those Spirits, while those with blue arrows pointing down yield worse results than average; this correlates to the time it takes for Spirits to be trained and the amount of rewards found in Exploration. |