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Fighting Wire Frames: Difference between revisions

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==Trivia==
==Trivia==
*Even though Captain Falcon has the fastest dashing speed and is a much better jumper than Zelda (who is one of the worst jumpers and slowest dashers), the Female Wire Frames run faster and jump higher than the Male Wire Frames.
*Even though Captain Falcon has the fastest dashing speed and is a much better jumper than Zelda (who is one of the worst jumpers and slowest dashers), the Female Wire Frames run faster and jump higher than the Male Wire Frames.
*In SSBM's Sound Test, the Announcer has a voice clip that exclaims "Fighting Wire Frames". They might have been intended to have a role as a match in Classic Mode.


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Revision as of 17:37, April 30, 2012

Male Fighting Wire Frame trophy from Super Smash Bros. Melee.
The Male Wire Frame trophy in Melee.
Female Fighting Wire Frame trophy from Super Smash Bros. Melee.
The Female Wire Frame trophy in Melee.

The Fighting Wire Frames are common enemies in various 1-player modes in Super Smash Bros. Melee.

Overview

Wire Frames are, true to their name, a framework of pink lines in a humanoid shape. Their faces are comprised of the Super Smash Bros. logo, and a red heart-like object can be found within their chests. Wire Frames come in male and female varieties, modeled after Captain Falcon (and by association, his clone Ganondorf) and Zelda, whose standard attacks they borrow.

Generally, they are weak and light fighters, and are very easy to KO; as to compensate their lack of recoveries due to their inability to use special moves, Wire Frames have high jumping prowess. In the Adventure Mode, they are also fought in a low-gravity version of Battlefield.

Wire Frames are also unable to charge smashes and some of their moves are much weaker versions of Captain Falcon's and Zelda's attacks. Two obvious examples are Captain Falcon's Knee Smash, which does not have the power or electricity in the Wire Frame version, and Zelda's Lightning Kick, which also lacks electricity.

Wire Frames have the property of being unable to be Star or Screen KO'd. The Event Match Legendary Pokémon, however, acts as an exception.

The two "genders" of Wire Frames behave differently; males always home towards the player's character, whereas the females tend to play a more passive role, rarely directly assaulting or attacking the player.

All Wire Frames have a weakness to fiery attacks; this explains why attacks such as Roy's Blazer attack is so effective on them.

In Cruel Melee, however, all Wire Frames are extremely aggressive, and are also handicapped to be extremely powerful and harder to knock off-stage. Characters cannot survive easily among the Wire Frames because of their amplified power and aggressive edge-guarding. The power of these Wire Frames became the center of an infamous April Fool's joke.

Wire Frames appear in all modes of Multi-Man Melee, in Battlefield during Adventure mode, and in Event 37: Legendary Pokémon.

Wire Frames are considered to be successors to the Fighting Polygon Team and the predessors of the Fighting Alloy Team, although they have a larger role than either of them.

Trophy descriptions

Trophy of the Fighting Wire Frames from Super Smash Bros. Melee.
The Fighting Wire Frames trophy

Male Wire Frame

Who built the Fighting Wire Frames and to what purpose remains a mystery. They're a simple collection of wires which house a sparse framework of bones and organs that lends them a rather disturbing appearance. They look rather big and powerful, but in reality, both their offensive and defensive abilities are subpar. (Super Smash Bros. Melee, 12/01)

Female Wire Frame

This is the female model of the Fighting Wire Frames. The female's abilities are roughly the same as the male model's. All Fighting Wire Frames lack the ability to use special techniques, and their attacks lack any real physical strength. Additionally, they're slow and are therefore easy to outmaneuver. They tend to attack in gangs. (Super Smash Bros. Melee, 12/01)

Fighting Wire Frames

The Multi-Man Melee mode consists of 10-Man, 3-Minute, Endless, and other such matches, which pit you against the Fighting Wire Frames under varied rules. Of particular note is the Cruel Melee, where the Wire Frames pull no punches; they'll come after you with a single-minded fury rarely seen in CPU opponents. (Super Smash Bros. Melee, 12/01)

Trivia

  • Even though Captain Falcon has the fastest dashing speed and is a much better jumper than Zelda (who is one of the worst jumpers and slowest dashers), the Female Wire Frames run faster and jump higher than the Male Wire Frames.
  • In SSBM's Sound Test, the Announcer has a voice clip that exclaims "Fighting Wire Frames". They might have been intended to have a role as a match in Classic Mode.