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Zero Suit Samus (SSB4)

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Revision as of 16:41, September 14, 2014 by GamerGuy09 (talk | contribs)
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Information may change rapidly as it becomes available. All information in this article must be verifiable.
This article is about Zero Suit Samus's appearance in Super Smash Bros. 4. For the character in other contexts, see Zero Suit Samus.
Zero Suit Samus
in Super Smash Bros. 4
Zero Suit Samus
MetroidSymbol.svg
Universe Metroid
Other playable appearance in Brawl


Availability Starter
Final Smash Gunship
ZeroSuitSamusHeadSSB4-U.png

Zero Suit Samus is a playable character confirmed for Super Smash Bros. 4. Unlike in Brawl, she will be a completely separate character from Samus, and is no longer able to transform into the other under any circumstance (and vice versa). Her aesthetic design, like her armored form, is mainly based on her appearance in Metroid: Other M, though she still retains her blue eyes and hair style from Zero Mission. Additionally, she is now also equipped with jet boots and some metal bracelets have been added to her model, but it is unknown what the latter's purpose might be. She has a set of alternate costumes based on her appearance in the ending of Metroid: Zero Mission and Metroid Fusion.

Changes from Brawl

  • Buff She wears jet boots, which visibly flare during her kicking attacks, which has been stated to buff the power of such attacks.
  • Buff Her whip appears to have a slightly longer range.
  • Buff Zero Suit Samus appears to have a new grab aerial, where she fires her Plasma Whip forward. It appears to have long horizontal range and no landing lag.
  • Buff Zero Suit Samus appears to have a new up special, where she performs a dive kick that goes upwards. When used on opponents she performs a powerful upward kick, then a spin kick to send them flying.
  • Buff Her down throw appears to have been sped up.
  • Buff Back throw deals slightly more damage.
  • Buff Flip Jump can now bury opponents.
  • Nerf Her down smash appears to have less hitstun. It also deals less damage, now dealing 8% uncharged as opposed to 11%, seemingly weakening its utility.
    • Buff However, it has been sped up.
  • Nerf Up aerial, back aerial, and Plasma Whip deal less damage.
  • Change Dash attack is now a flying knee instead of a flying kick.
    • Buff It deals more damage, dealing 10% instead of 7%.
    • Nerf Its range is reduced.
  • Change Zero Suit Samus fires Paralyzer in an altered pose.
  • Change Zero Suit Samus has a new Final Smash involving her jumping into her Gunship and firing from the front of the screen, similar to Snake's Final Smash in Brawl.
  • Change Zero Suit Samus has a new forward smash, which is now a double kick forward.
  • Change Flip Jump now produces an afterimage graphical effect.

The following moves appear visually unchanged:

  • Neutral attack
  • All tilts
  • Up smash
  • All aerials
  • Up throw
  • All taunts

Special Moves

In Super Smash Bros. 4, special moves can be swapped out for different variants, but Zero Suit Samus's have yet to be seen. She retains three of her original special moves. Plasma Wire has been replaced with a more effective upward kick, but the move has yet to be officially named. Her final smash, Power Suit Samus has been replaced because characters are no longer able to change form, making them each distinct characters in this installment. Zero Suit Samus' special moves are as follows:

Special Move Basic Custom 1 Custom 2
Neutral Special Paralyzer - -
Side Special Plasma Whip - -
Up Special "Boost Kick" - -
Down Special Flip Jump Shooting Star Flip Kick -
Final Smash "Starship" - -

Palette Swaps

Gallery