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Bowser (SSBU)

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This article is about Bowser's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Bowser.
Bowser
in Super Smash Bros. Ultimate
Bowser
MarioSymbol.svg
Universe Mario
Other playable appearances in Melee
in Brawl
in SSB4
Availability Unlockable
Final Smash Giga Bowser Punch
BowserHeadSSBU.png

Bowser (クッパ, Koopa) is an unlockable playable character in Super Smash Bros. Ultimate. He was teased in a trailer released on March 8th, 2018 before being fully confirmed as playable on June 12th, 2018. He retains the voice clips that he had in Super Smash Bros. 4, though these can potentially be placeholder sound clips.

Changes from Super Smash Bros. 4

An icon used in notice templates. NOTE: SmashWiki is not speculative. Please refrain from adding detailed data values derived from pre-release gameplay footage, such as the E3 demo. Such data (damage values, launch trajectories, frame data, etc.) are subject to change before the official release.

Aesthetics

  • Change As with all veterans returning from SSB4, Bowser's model features a more subdued color scheme. His colors overall are slightly darker and more monotone, similar to his appearance in Melee, while his scales, hair, horns, and spikes exhibit simple detailing, similar to Brawl.
  • Buff Bowser's up and side taunt have been shortened, the latter also updated to match his upright stance.
  • Change Bowser has new victory poses, with one involving him running forward before swiping his claws twice, one showing him breathing fire towards the screen before posing similar to his SSB4 artwork, and one showing him stomp the ground before letting out a skyward roar.
  • Change Bowser had been made more expressive than previous installments with facial expressions reminiscent of his appearances in the Mario series, although not to the same extent as other fighters.

Attributes

  • Buff Universal 3-frame jumpsquat vastly improves Bowser's ground-to-air transitioning.
  • Buff Bowser's universal heavy armor (officially known as "Tough Guy") seems to be amplified, to the point where he can resist attacks like Villager's slingshot.

Ground attacks

  • Change The first attack in Bowser's neutral combo is now a Sumo-style palm strike. The second, however, is still the same punch as in SSB4.
  • Change Down smash has been altered to a grounded claw swipe that hits forward, then backward.

Throws/other attacks

  • Buff Pummel is faster.
  • Buff Up throw's animation has been modified, with Bowser now hitting opponents upwards inside his shell. This new throw deals significantly more damage.
  • Nerf Due to up throw's changes, it has lost most of its followup potential.
  • Buff Down throw has quicker start-up and more damage.

Aerials

  • Buff Forward aerial comes out quicker.
  • Buff All other aerials have reduced landing lag.

Special moves

  • Change Fire Breath is more vibrant in color as opposed to the more realistic flame in SSB4.
  • Change Flying Slam now spins Bowser around more dramatically on the way down and was also given an explosion effect.
  • Buff Whirling Fortress on the ground has less ending lag than in the air. Bowser also spins more at an angle than in previous entries.
  • Change Giga Bowser's functionality has drastically changed: rather than utilizing Bowser's Brawl moveset, he teleports to the background of the stage as a giant, and aims a single punch that can potentially force a Screen KO on its victims or do massive knockback upon them.

Alternate costumes

Bowser Palette (SSBU).png

Gallery

Character Showcase Video

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Trivia

  • Bowser's official artwork resembles a pose he commonly makes for Mario games, being almost identical to official art for Super Mario 64 DS, Fortune Street and Mario Party 10.
  • Like in SSB4, he was the first Melee newcomer to be confirmed.
  • During the segment of the E3 2018 Nintendo Direct focusing on Bowser, Sakurai states that the changes made to his Final Smash are an allusion to the boss fight with Baby Bowser at the end of Yoshi's Island.