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Indirect: Difference between revisions

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((Midway point, will continue) Who's bright idea was it to make it so that one charactef linked to their home page and the rest linked to their Brawl's? Also correct me if I'm wrong, but isn't this basically just a page of projectiles/non-sword disjoints?)
(→‎List of Specials: Indirect attacks by characters: *reads first paragraph again* Ohhhh I get it. I'm stupid.)
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*[[Link]]- [[Hero's Bow]], [[Gale Boomerang]], {{b|Bomb|Link}}
*[[Link]]- [[Hero's Bow]], [[Gale Boomerang]], {{b|Bomb|Link}}
*[[Lucario]] - neutral attack (tip), down smash (front interior), forward smash (tip), [[Aura Sphere]] (not charging), [[Aura Storm]] (main attack)
*[[Lucario]] - neutral attack (tip), down smash (front interior), forward smash (tip), [[Aura Sphere]] (not charging), [[Aura Storm]] (main attack)
*{{SSBB|Lucas}} - up smash, down smash, [[PK Freeze]], [[PK Fire]], [[PK Thunder]], [[PSI Magnet]] (end), [[PK Starstorm]]
*[[Lucas]] - up smash, down smash, [[PK Freeze]], [[PK Fire]], [[PK Thunder]], [[PSI Magnet]] (end), [[PK Starstorm]]
*{{SSBB|Luigi}} - [[Fireball]]
*[[Luigi]] - [[Fireball]]
*{{SSBB|Mario}} - forward smash (fire), [[Fireball]], [[F.L.U.D.D.]], [[Mario Finale]]
*[[Mario]] - forward smash (fire), [[Fireball]], [[F.L.U.D.D.]], [[Mario Finale]]
*{{SSBB|Marth}} - up smash (sides)
*[[Marth]]- up smash (sides)
*{{SSBB|Mr. Game & Watch}} - neutral attack (end), Chef (food)
*[[Mr. Game & Watch]] - neutral attack (end), Chef (food)
*{{SSBB|Ness}} - [[PK Flash]], [[PK Fire]], [[PK Thunder]], [[PSI Magnet]] (end wind), [[PK Starstorm]]
*{{SSBB|Ness}} - [[PK Flash]], [[PK Fire]], [[PK Thunder]], [[PSI Magnet]] (end wind), [[PK Starstorm]]
*{{SSBB|Olimar}} - up smash, down smash, [[Pikmin Throw]] (Purple, SSE), forward smash
*{{SSBB|Olimar}} - up smash, down smash, [[Pikmin Throw]] (Purple, SSE), forward smash

Revision as of 21:36, April 24, 2017

Template:Outdated In the sticker system used by Brawl, some attacks are coded as being Specials: Indirect. Generally this indicates that an attack is a projectile or is similarily long-ranged and not involving hand-to-hand contact; despite the name, they do not have to be part of a special move.

The main effect of indirect attacks is that most enemies in The Subspace Emissary resist them to a small degree. This is presumed to encourage close-range combat as opposed to camping and turtling to defeat enemies in the mode. The only enemies to not resist them are Floows and the bosses Master Hand, Crazy Hand, Porky, Meta Ridley, and Tabuu. Indirect attacks also affect certain items: Uniras are not moved or dislodged by indirect attacks, and Metal Boxes do not activate when struck by one.

List of Specials: Indirect attacks by characters

List of Specials: Indirect attacks by items

All items, with the exception of battering items when swung and the Screw Attack, are Special: Indirect.