Zero gravity glitch: Difference between revisions

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{{cleanup|This is real, but this isn't well written.}}
{{cleanup|This is real, but this isn't well written.}}


The Zero Gravity glitch is a glitch in Super Smash Bros. Melee that causes a character to float as if in air while constantly coming into contact with a ceiling.
The '''Zero Gravity glitch''' is a glitch in [[Super Smash Bros. Melee]] that causes a character to float as if in air while constantly coming into contact with a ceiling.


This glitch requires that you be in the Temple. You can do this with any amount of players but it is easiest using one.  
This glitch requires that you be in the [[Hyrule: Temple|Temple]]. You can do this with any amount of players but it is easiest using one.  


Training mode makes this glitch much easier to execute as high damage is required.
[[Training mode]] makes this glitch much easier to execute as high damage is required.


Send Peach to the westernmost edge of the fight club (that's the farthest to the left).  Move her inwards a little, until she is just past the platform used to jump up above.  Send the other character(s) right next to Peach.  Have Peach duck, then repeatedly tap A.  After a few ceiling impacts, the victim(s) will float for about 20 seconds.  While floating, the victim can do anything they could normally do.
Send [[Peach (SSBM)|Peach]] to the westernmost edge of the fight club (that's the farthest to the left).  Move her inwards a little, until she is just past the platform used to jump up above.  Send the other character(s) right next to Peach.  Have Peach duck, then repeatedly tap A.  After a few ceiling impacts, the victim(s) will float for about 20 seconds.  While floating, the victim can do anything they could normally do.


It should be noted that the victim is still technically traveling upwards, and if the victim leaves the sanctity of the Fight Club's ceiling, they will be sent flying off the stage.
It should be noted that the victim is still technically traveling upwards, and if the victim leaves the sanctity of the Fight Club's ceiling, they will be sent flying off the stage.

Revision as of 23:54, October 26, 2008

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The Zero Gravity glitch is a glitch in Super Smash Bros. Melee that causes a character to float as if in air while constantly coming into contact with a ceiling.

This glitch requires that you be in the Temple. You can do this with any amount of players but it is easiest using one.

Training mode makes this glitch much easier to execute as high damage is required.

Send Peach to the westernmost edge of the fight club (that's the farthest to the left). Move her inwards a little, until she is just past the platform used to jump up above. Send the other character(s) right next to Peach. Have Peach duck, then repeatedly tap A. After a few ceiling impacts, the victim(s) will float for about 20 seconds. While floating, the victim can do anything they could normally do.

It should be noted that the victim is still technically traveling upwards, and if the victim leaves the sanctity of the Fight Club's ceiling, they will be sent flying off the stage.

External Links

The glitch