SSBU Icon.png

Young Link (SSBU)/Forward aerial

Hitbox visualization showing Young Link's forward aerial.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hit 1
0 0 0 6.0% 0   Forward 25 30 0   4.8 top 0.0 8.0 2.5 1.0× 1.0× 0%               Slash   All All            
1 0 0 6.0% 0   Forward 25 30 0   5.5 top 0.0 8.0 8.0 1.0× 1.0× 0%               Slash   All All            
2 0 0 6.0% 0   Forward 25 30 0   4.5 top 0.0 8.0 13.0 1.0× 1.0× 0%               Slash   All All            
Hit 2
0 0 0 8.0% 0   Forward 45 125 0   4.3 top 0.0 9.0 2.5 1.2× 1.0× 0%               Slash   All All            
1 0 0 8.0% 0   Forward 45 125 0   7.0 top 0.0 9.0 6.0 1.2× 1.0× 0%               Slash   All All            
2 0 0 7.0% 0   Forward 45 125 0   4.8 top 0.0 9.0 11.0 1.2× 1.0× 0%               Slash   All All            

TimingEdit

AttackEdit

Hit 1 14-15
Hit 2 24-25
Ending autocancel 41-
Interruptible 41
Animation length 49
                                                                                                 
                                                                                                 

Landing lagEdit

Interruptible 7
Animation length 25
                                                 
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible