Hitbox visualization for Wario's up tilt
Hitbox visualization showing Wario's up tilt. There are model scaling issues, but the hitboxes are accurate thanks to not being attached to Wario.
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OverviewEdit

Update HistoryEdit

  11.0.0

  •   Up tilt's late hitbox has a shorter duration (frames 11-19 → 11-15).

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Clean hit
0 0 0 6.0% 0   Standard 28 130 0   5.0 top 0.0 18.0 5.0 to -5.0 1.0× 1.0× 0%               Punch   All All            
1 0 0 6.0% 0   Standard 28 130 0   5.0 top 0.0 6.0 1.5 to -1.5 1.0× 1.0× 0%               Punch   All All            
Late hit
1 0 0 5.0% 0   Standard 20 120 0   4.0 top 0.0 14.5 3.5 to -3.5 1.0× 1.0× 0%               Punch   All All            

TimingEdit

Clean hit 8-10
Late hit 11-15
Interruptible 28
Animation length 39
                                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Interruptible