Hitbox visualization for Wario's up aerial
Hitbox visualization showing Wario's up aerial. There are model scaling issues, as Wario's hands don't enlarge as they're supposed to, but the hitbox is accurate thanks to not being attached to Wario.
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OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 13.0% 0   Standard 30 78 0   7.3 top 0.0 16.0 0.0 1.0× 1.0× 0%               Kick   All All            

TimingEdit

AttackEdit

Initial autocancel 1-3
Hitboxes 8-9
Ending autocancel 37-
Interruptible 47
Animation length 54
                                                                                                           
                                                                                                           

Landing lagEdit

Interruptible 8
Animation length 12
                       
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible