Unfinished Code: Difference between revisions

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Due to [[Brawl]]'s extensive development time and changes in the design, various pieces of code were left unfinished within the game. Several cut characters have been discovered this way along with some music tracks.  The characters cut are sometime colloquially known as the "Forbidden 7."
Due to [[Brawl]]'s extensive development time and changes in the design, various pieces of code were left unfinished within the game. Several cut characters have been discovered this way along with some music tracks.  The characters cut are sometime colloquially known as the "Forbidden 7."
 
{{stub}}
==Characters==
==Characters==
*[[Dixie Kong]]
*[[Dixie Kong]]

Revision as of 14:21, February 12, 2009

Due to Brawl's extensive development time and changes in the design, various pieces of code were left unfinished within the game. Several cut characters have been discovered this way along with some music tracks. The characters cut are sometime colloquially known as the "Forbidden 7."

Stub.png

Characters

Music

  • Beware of Forest Mushroom (Super Mario RPG)
  • Hippie Battle (MOTHER)
  • The Loner, Falco Lombardi (StarFox Command)
  • Ballad of the Windfish (Link's Awakening)
  • Eight Melodies (MOTHER)
  • Boss Battle (Mario & Luigi: Partners in Time)
  • Type A (Yoshi's Cookie)
  • Smiles and Tears (EarthBound/Mother 2)
  • Because I Love You (EarthBound / Mother 2)
  • Radio Excercises (Animal Crossing/Animal Forest)
  • Famicom Sports Medley (Baseball/Golf/Ice Hockey/Tennis)
  • Special Trax (Stunt Race FX/Wild Trax)
  • Main Theme (Metal Gear Solid 2: Sons of Liberty)
  • Metal Gear Solid Big Beat Mix (Beatmania)
  • You Can Do Anything (Sonic CD, JP version)
  • The Chosen Ones (Fire Emblem: Shadow Dragons and Blade of Light)
  • Move Out! (Fire Emblem: Path of Radiance)


Source

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