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Toon Link (SSBU)/Neutral attack/Hit 3

Hitbox visualization showing Toon Link's third jab.
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OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 4.0% 0   Forward 75 70 0   3.5 top 0.0 6.0 8.0 2.0× 1.0× 0%               Toon Link Hit   All All            
1 0 0 4.0% 0   Forward 70 70 0   4.5 top 0.0 6.0 16.5 to 8.0 2.0× 1.0× 0%               Toon Link Hit   All All            

TimingEdit

Hitboxes 6-7
Interruptible 37
Animation length 52
                                                                                                       
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible

TriviaEdit

  • The ID 0 hitbox is coded as an extended hitbox despite not being actually extended, which prevents it from interpolating.