Template:UpdateList (SSBU)/3.1.0: Difference between revisions

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*{{buff|Reflector reflects projectiles earlier (frame 10 → 9).}}
*{{buff|Reflector reflects projectiles earlier (frame 10 → 9).}}
|Villager=*{{buff|Up smash's hits connect more reliably.}}
|Villager=*{{buff|Up smash's hits connect more reliably.}}
**{{nerf|This change boosted the firework launcher's base knockback to connect to the explosion more reliably. However, it was increased so much that it can sometimes launch the opponent out of the explosion, making the move miss entirely.}}
|Wii Fit Trainer=*{{buff|Neutral attack 1 connects into neutral attack 2 more reliably.}}
|Wii Fit Trainer=*{{buff|Neutral attack 1 connects into neutral attack 2 more reliably.}}
|Rosalina & Luma=*{{nerf|Luma has less HP (50 → 40).}}
|Rosalina & Luma=*{{nerf|Luma has less HP (50 → 40).}}

Revision as of 18:24, January 6, 2020

  • Nerf Increased the minimum amount of time between wall jumps made in the same direction (130 frames → 180).
  • Bug fix Fixed an issue characters appearing on screen that caused them to take damage before the countdown ends.
  • Bug fix Fixed an issue that caused an already-defeated character to reappear in a non-interactable state after getting blast KOed on screen with Death's Scythe and using a specific final smash at the exact location of their KO.
  • Bug fix Fixed the electric hitstun glitch in Training Mode.
  • Nerf Held item attacks have been removed.