Template:UpdateList (SSBU)/12.0.0: Difference between revisions

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*{{bugfix|Fixed an issue where King K. Rool could bypass the collision of Steve's blocks up close with the final hit of Jab.}}
*{{bugfix|Fixed an issue where King K. Rool could bypass the collision of Steve's blocks up close with the final hit of Jab.}}
|Banjo & Kazooie=
|Banjo & Kazooie=
*{{buff|Up tilt deals more knockback (KBG: 114 → 119).}}
*{{buff|Forward smash deals more knockback (KBG: 94 → 97).}}
*{{change|The final hit of back air has a lower angle (46 → 41) but deals less knockback to compensate (KBG: 144 → 136).}}
|Min Min=
|Min Min=
*{{nerf|Up smash is slower (frame 7 → 8). The reflection is also slower (frame 6 → 7).}}
*{{nerf|Decreased the speed of the edge-grab range detection.}}
|Steve=
|Steve=
*{{bugfix|[[Minecart]] has been adjusted to prevent certain situations where the opposing fighter would get hit by the minecart, become trapped, and then sometimes go through the landscape.}}
|Pyra=
|Pyra=
*{{buff|Neutral attack's second hit's farthest hitbox deals more hitstun (8 frames → 12 frames).}}
*{{nerf|Forward smash has less pushback while charging.}}
|Mythra=
|Mythra=
*{{buff|Neutral attack's second hit's farthest hitbox deals more hitstun (8 frames → 12 frames).}}
*{{nerf|Forward smash has less pushback while charging.}}
*{{nerf|[[Foresight]] has less intangibility.}}
*{{nerf|[[Foresight]] has less intangibility.}}
*{{nerf|[[Lightning Buster]] now launches the opponents differently depending on their [[weight]].}}
*{{nerf|[[Lightning Buster]] now launches the opponents differently depending on their [[weight]].}}
}}<noinclude>[[Category:Super Smash Bros. Ultimate Update Lists]][[Category:Templates]]</noinclude>
}}<noinclude>[[Category:Super Smash Bros. Ultimate Update Lists]][[Category:Templates]]</noinclude>

Revision as of 13:28, June 30, 2021