Template:UpdateList/1.0.6: Difference between revisions

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*{{buff|Down tilt's start-up and ending lag decreased.}}
*{{buff|Down tilt's start-up and ending lag decreased.}}
|Dark Pit=*{{bugfix|No longer clips through sloped terrain while using ledge attack as someone else grabs the ledge.}}
|Dark Pit=*{{bugfix|No longer clips through sloped terrain while using ledge attack as someone else grabs the ledge.}}
|Diddy Kong=*{{nerf|Forward smash has increased ending lag.}}
|Diddy Kong=*{{nerf|Forward smash has less interruptibilty|48|51.}}
*{{nerf|Up air damage decreased|8%|6%.}}
*{{nerf|Up air damage decreased (8% 6%), causing it to have less knockback and KO'ing noticeably later.}}
*{{nerf|Up air's knockback is significantly weaker, no longer KOing until well beyond 150%.}}
*{{buff|The aforementioned change allow it to combo better.}}
*{{buff|The aforementioned changes allow it to combo better.}}
*{{nerf|Forward air damage decreased|12%/10%|10%/8%.}}
*{{nerf|Forward air damage decreased|12%/10%|10%/8%.}}
*{{change|Up throw deals less damage (10% → 8%), but it also has less knockback, which allows Diddy Kong to combo it into an up aerial more efficiently.}}
*{{change|Up throw deals less damage (10% → 8%), but it also has less knockback, which allows Diddy Kong to combo it into an up aerial more efficiently.}}

Revision as of 14:24, September 10, 2016

  • Change Pressing A + B together produces smash attacks. This can be disabled in the Controls menu.
  • Change Tilting the analog stick + smash stick together produces smash attacks instead of tilt attacks.
  • Change It is no longer possible to perform tilt attacks or smash attacks while holding a throwing item.
  • SSB4-U Icon.pngChange The player's selected name now persists between modes.
  • SSB4-U Icon.pngBug fix Fixed glitch where feeding an amiibo would affect CPU characters in Master Orders.
  • SSB4-3 Icon.pngChange In Team Battles, CPUs use Share Stock a couple seconds after they lose their stocks, rather than instantly.