Talk:Perfect Control: Difference between revisions

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If I'm not mistaken, it was made by putting a ****ton of slowdown on the game, playing with perfect reflexes due to the huge slowdown, then recording it and playing back sped-up to appear normal speed. I just want to clarify this before I add it. [[User:WaluigiIsAwesome|WaluigiIsAwesome]] 02:09, 5 May 2008 (UTC)
If I'm not mistaken, it was made by putting a ****ton of slowdown on the game, playing with perfect reflexes due to the huge slowdown, then recording it and playing back sped-up to appear normal speed. I just want to clarify this before I add it. [[User:WaluigiIsAwesome|WaluigiIsAwesome]] 02:09, 5 May 2008 (UTC)


==Delete===
==Delete==
'''Keep:''' it's not fanon, it's a popular video on Melee exploits. '''<span style="font-family:Chiller;">[[User:HavocReaper48|<font color="maroon">--Havoc</font>]][[User talk:HavocReaper48|<font color="maroon">Reaper</font>]][[w:c:ssb:User:HavocReaper48/Emoticonology|'48]]</span>''' 16:28, June 27, 2010 (UTC)
'''Keep:''' it's not fanon, it's a popular video on Melee exploits. '''<span style="font-family:Chiller;">[[User:HavocReaper48|<font color="maroon">--Havoc</font>]][[User talk:HavocReaper48|<font color="maroon">Reaper</font>]][[w:c:ssb:User:HavocReaper48/Emoticonology|'48]]</span>''' 16:28, June 27, 2010 (UTC)
'''Strong Keep'''  How is this anything like the wrath of Giga Bowser?  This shows what the physics engine of Melee produces/allows in extreme situations.  This is highly informative to the wiki, as it assists in documenting what this wiki is about.  [[User:Clarinet Hawk|Clarinet Hawk]] <small>([[User talk:Clarinet Hawk|talk]] · [[Special:Contributions/Clarinet Hawk|contributions]])</small> 16:41, June 27, 2010 (UTC)

Revision as of 12:41, June 27, 2010

(succinctly-sufficiently) Ah, I see. They just looked so similar, and sufficiently fit, so I assumed it was an sp error. My bad.--Respawn 19:46, November 3, 2006 (GMT)

How Perfect Control was made

If I'm not mistaken, it was made by putting a ****ton of slowdown on the game, playing with perfect reflexes due to the huge slowdown, then recording it and playing back sped-up to appear normal speed. I just want to clarify this before I add it. WaluigiIsAwesome 02:09, 5 May 2008 (UTC)

Delete

Keep: it's not fanon, it's a popular video on Melee exploits. --HavocReaper'48 16:28, June 27, 2010 (UTC)

Strong Keep How is this anything like the wrath of Giga Bowser? This shows what the physics engine of Melee produces/allows in extreme situations. This is highly informative to the wiki, as it assists in documenting what this wiki is about. Clarinet Hawk (talk · contributions) 16:41, June 27, 2010 (UTC)