Talk:Angling

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Revision as of 06:34, April 5, 2022 by Pokeantón (talk | contribs)
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Character list

Is this correct? Do the attacks specified account for all games? Smiddle my sig is not fancy 06:44, 23 August 2012 (EDT)

Forward tilt/smash only?

Would it make sense to apply the term to other attacks, such as Gordo Trow in SSB4? --Menshay (talk) 08:23, 24 May 2015 (EDT)

Perhaps, but it should be done outside the table. Also, probably not a good idea to include angled up specials...as every up special (with very few exceptions) can be angled. Serpent King (talk) 18:32, 24 May 2015 (EDT)

5 Angles not Smash 64 exclusive.

Off the top of my head, Samus's fsmash in Melee has 5 angles. How should the article be changed to reflect this? MaxHoney (talk) 01:33, 15 March 2017 (EDT)

We've debunked that claim before somewhere. Serpent SKSig.png King 01:40, 15 March 2017 (EDT)

Missing Sheik

This page is missing Sheik in the character list.—Preceding unsigned comment added by 74.109.193.187 (talkcontribs) 21:47, January 10, 2021 (EST)

Added. --CanvasK (talk) 21:54, January 10, 2021 (EST)


Missing Sheik

Hello! I have a question about the "Additionally, most attacks will deal slightly altered damage amounts when angled, with attacks typically dealing 1-2% more damage when angled up, and 1% less damage when angled down (though some attacks deviate from this)." part. The attacks that deviate from this, are the special ones, such as Min Min's, Little Mac's and Peach's? Or there are other randomly chosen moves that just don't change their damage output? I've checked in many character pages (Mario, Samus, Byleth, etc.) and sometimes they show this altered damage mechanic, while others don't; but I don't know it's correct or just incomplete information. --Pokeantón (talk) 06:34, April 5, 2022 (EDT)