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{{ArticleIcons|series=y}}
{{for|other uses of the term|Stage (disambiguation)}}
[[File:Battlefield3ds.png|thumb|250px|The Battlefield stage in {{for3ds}} is an example of a typical stage in the ''Super Smash Bros.'' series.]]


A '''stage''' ({{ja|ステージ}} ''Sutēji''), sometimes called a '''map''', '''arena''', '''stadium''', or '''board''', is a location in which [[character]]s fight or complete objectives. The word "stage" usually refers to a [[versus mode]] stage, but can also refer to the ground or large central [[platform]] within this location. As well as versus mode stages, single player mode stages, such as the [[Target Smash]] maps, exist for purposes other than fighting.
==Versus stages==
In all of the games of the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]], most [[versus mode]] stages are available from the [[starter|start]], while a small number must be [[unlockable stage|unlocked]] by completing certain objectives. Most stages, like [[Princess Peach's Castle]], are derived from places in playable characters' [[universe]]s. ''[[Super Smash Bros. Melee]]'' introduced two ''{{uv|Super Smash Bros.}}'' universe stages - [[Battlefield]] and [[Final Destination]]. In  ''[[Super Smash Bros. Brawl]]'', stages derived from games without associated playable characters were introduced, namely [[Smashville]] and [[Hanenbow]], while [[PictoChat]] represents a [[Nintendo DS]] utility interface. Additionally, not every playable character has a stage from their own universe. Included in all games other than the first are a small number of [[Past Stages]] - stages from a previous ''Smash'' game with no major alterations.
Stages range in size from the large [[Temple]] and [[New Pork City]] to the small [[Onett]] and [[Brinstar]]. Typically, stages involve a large central [[platform]] with [[ledge]]s and one or more smaller platforms, as well as [[blast line]]s above, below and to the left and right of the visible area. Some stages, such as {{SSBM|Mushroom Kingdom}} and [[Coliseum]] have floors that continue past the edge of the visible area and pass through a side blast line, these edges are known as "walk off edges" or "walk offs", because characters can walk offscreen without the need to become airborne. Stages with walk off edges on both the left and right, like [[Bridge of Eldin]], are sometimes called "walk off stages". Some walk off stages, such as [[Onett]], have no lower blast line, while others, such as [[Bridge of Eldin]], only infrequently have the lower blast lines introduced.
In ''Melee'', moving and transforming stages were introduced. [[Big Blue]] and [[Rainbow Cruise]] consist entirely of platforms that move or appear on and offscreen, while stages like [[Icicle Mountain]] and [[Rumble Falls]] scroll continuously up or down.
Other stages, such as [[Pokémon Stadium]], undergo partial transformations at certain intervals, while yet others, like ''Brawl''{{'}}s [[Frigate Orpheon]] and [[Castle Siege]], cycle through complete transformations. Similarly, stages like [[Delfino Plaza]] and [[Skyloft]] will take players to various areas via moving platforms. [[Mushroomy Kingdom]] may be one of two stages either randomly or based on a player's input prior to the match. [[Tortimer Island]]'s layout is randomized each battle as well.
Other stage elements include breakable barriers and platforms, such as the pillars of [[Luigi's Mansion]] and the stone floors of [[Skyworld]]; stage hazards and enemies, such as lasers, cars and [[Klap Trap]]s; local items such as [[apples]]; and interactive objects such as [[Barrel Cannon]]s. While [[water]] has no effect on movement in ''Melee'', ''Brawl'' introduced [[swimming]], and many of its stages involve water that can be swum in.
In ''Brawl'' and ''Smash 4'', the appearance of some items, namely [[crate]]s and [[barrel]]s, differs depending on the aesthetic style of the stage they appear on.
In all games, some stages are banned in [[Tournament legal|competitive]] play because they are considered disruptive or unfair. See [[Banned stages]].
===In ''Super Smash Bros.''===
[[File:StageSelectSSB.jpg|thumb|The stage select screen in ''Smash 64''.]]
There are nine versus stages in the original ''[[Super Smash Bros.]]'', eight [[Starter stage|starters]] and one [[Unlockable stage|unlockable]]: Mushroom Kingdom, shown in '''bold'''.
{{gameIcon|SSB}} '''Stages'''
:{{symbol|dk|16px|suffix=preBrawl}} [[Kongo Jungle (SSB)|Congo Jungle]]
:{{symbol|kirby|16px}} {{SSB|Dream Land}}
:{{symbol|zelda|16px}} [[Hyrule Castle]]
:{{symbol|mario|16px|suffix=preBrawl}} '''{{SSB|Mushroom Kingdom}}'''
:{{symbol|mario|16px|suffix=preBrawl}} [[Peach's Castle]]
:{{symbol|metroid|16px|suffix=preBrawl}} [[Planet Zebes]]
:{{symbol|pokemon|16px|suffix=preBrawl}} [[Saffron City]]
:{{symbol|sf|16px|suffix=preBrawl}} [[Sector Z]]
:{{symbol|yoshi|16px|suffix=preBrawl}} {{SSB|Yoshi's Island}}
===In ''Melee''===
[[File:Stage Select Melee.png|thumb|The stage select screen in ''Melee''.]]
There are 29 versus stages in ''[[Super Smash Bros. Melee]]'', 18 [[Starter stage|starters]] and 11 [[Unlockable stage|unlockable]] stages, shown below in '''bold'''. The three past stages are unlockable.
{{gameIcon|SSBM}} '''Melee Stages'''
:{{symbol||16px|l=Super Smash Bros. (universe)}} '''{{SSBM|Battlefield}}'''
:{{symbol|fz|16px}} '''[[Big Blue]]'''
:{{symbol|metroid|16px|suffix=preBrawl}} [[Brinstar]]
:{{symbol|metroid|16px|suffix=preBrawl}} '''[[Brinstar Depths]]'''
:{{symbol|sf|16px|suffix=preBrawl}} [[Corneria]]
:{{symbol|smash|16px}} '''{{SSBM|Final Destination}}'''
:{{symbol|gw|16px|suffix=preBrawl}} '''[[Flat Zone]]'''
:{{symbol|kirby|16px}} [[Fountain of Dreams]]
:{{symbol|eb|16px}} '''[[Fourside]]'''
:{{symbol|zelda|16px}} [[Great Bay]]
:{{symbol|kirby|16px}} [[Green Greens]]
:{{symbol|ic|16px}} [[Icicle Mountain]]
:{{symbol|dk|16px|suffix=preBrawl}} [[Jungle Japes]]
:{{symbol|dk|16px|suffix=preBrawl}} {{SSBM|Kongo Jungle}}
:{{symbol|mario|16px|suffix=preBrawl}} {{SSBM|Mushroom Kingdom}}
:{{symbol|mario|16px|suffix=preBrawl}} '''[[Mushroom Kingdom II]]'''
:{{symbol|fz|16px}} {{SSBM|Mute City}}
:{{symbol|eb|16px}} [[Onett]]
:{{symbol|pokemon|16px|suffix=preBrawl}} '''[[Poké Floats]]'''
:{{symbol|pokemon|16px|suffix=preBrawl}} [[Pokémon Stadium]]
:{{symbol|mario|16px|suffix=preBrawl}} [[Princess Peach's Castle]]
:{{symbol|mario|16px|suffix=preBrawl}} [[Rainbow Cruise]]
:{{symbol|zelda|16px}} [[Temple]]
:{{symbol|sf|16px|suffix=preBrawl}} [[Venom]]
:{{symbol|yoshi|16px|suffix=preBrawl}} {{SSBM|Yoshi's Island}}
:{{symbol|yoshi|16px|suffix=preBrawl}} [[Yoshi's Story]]
{{gameIcon|SSB}} '''[[Past Stages]]'''
:{{symbol|dk|16px|suffix=preBrawl}} '''[[Kongo Jungle (SSB)|Kongo Jungle]]'''
:{{symbol|kirby|16px}} '''{{SSB|Dream Land}}'''
:{{symbol|yoshi|16px|suffix=preBrawl}} '''{{SSB|Yoshi's Island}}'''
===In ''Brawl''===
[[File:Stage Select Brawl.png|thumb|The stage select screen in ''Brawl''.]]
There are 41 versus stages in ''[[Super Smash Bros. Brawl]]'', 29 [[Starter stage|starters]] and 12 [[Unlockable stage|unlockable]] stages, shown below in '''bold'''. None of the original ''Super Smash Bros.'' stages return, but there are 10 stages from ''Melee'', one from each universe involved in the original ''Super Smash Bros.''
{{gameIcon|SSBB}} '''Brawl Stages'''
:{{symbol|dk|16px}} '''[[75 m]]'''
:{{symbol|smash|16px}} {{SSBB|Battlefield}}
:{{symbol|zelda|16px}} [[Bridge of Eldin]]
:{{symbol|fe|16px}} [[Castle Siege]]
:{{symbol|mario|16px}} [[Delfino Plaza]]
:{{symbol|pikmin|16px}} [[Distant Planet]]
:{{symbol|smash|16px}} {{SSBB|Final Destination}}
:{{symbol|gw|16px}} '''[[Flat Zone 2]]'''
:{{symbol|metroid|16px}} [[Frigate Orpheon]]
:{{symbol|sonic|16px}} '''[[Green Hill Zone]]'''
:{{symbol|kirby|16px}} [[Halberd]]
:{{symbol|ep|16px}} '''[[Hanenbow]]'''
:{{symbol|mario|16px}} '''[[Luigi's Mansion]]'''
:{{symbol|sf|16px}} [[Lylat Cruise]]
:{{symbol|mario|16px}} '''{{b|Mario Bros.|stage}}'''
:{{symbol|mario|16px}} {{SSBB|Mario Circuit}}
:{{symbol|mario|16px}} [[Mushroomy Kingdom]]
:{{symbol|eb|16px}} [[New Pork City]]
:{{symbol|metroid|16px}} [[Norfair]]
:{{symbol|ds|16px}} [[PictoChat]]
:{{symbol|zelda|16px}} '''[[Pirate Ship]]'''
:{{symbol|pokemon|16px}} [[Pokémon Stadium 2]]
:{{symbol|fz|16px}} [[Port Town Aero Dive]]
:{{symbol|dk|16px}} [[Rumble Falls]]
:{{symbol|mg|16px}} [[Shadow Moses Island]]
:{{symbol|ki|16px}} [[Skyworld]]
:{{symbol|ac|16px}} [[Smashville]]
:{{symbol|pokemon|16px}} '''[[Spear Pillar]]'''
:{{symbol|ic|16px}} [[Summit]]
:{{symbol|wario|16px}} [[WarioWare, Inc.]]
:{{symbol|yoshi|16px}} {{SSBB|Yoshi's Island}}
{{gameIcon|SSBM}} '''Melee Stages'''
:{{symbol|fz|16px}} '''[[Big Blue]]'''
:{{symbol|metroid|16px}} [[Brinstar]]
:{{symbol|sf|16px}} [[Corneria]]
:{{symbol|kirby|16px}} '''[[Green Greens]]'''
:{{symbol|dk|16px}} '''[[Jungle Japes]]'''
:{{symbol|eb|16px}} [[Onett]]
:{{symbol|pokemon|16px}} '''[[Pokémon Stadium]]'''
:{{symbol|mario|16px}} [[Rainbow Cruise]]
:{{symbol|zelda|16px}} [[Temple]]
:{{symbol|yoshi|16px}} {{SSBM|Yoshi's Island}}
===In ''SSB4''===
[[File:E3 2014 Sm4sh Stage Select.png|thumb|250px|The stage select for ''Super Smash Bros. for Wii U'', in the E3 2014 demo.]]
Stages in ''[[Super Smash Bros. 4]]'' differ depending on the version. While some stages appear in both (albeit in different forms), the majority of stages are exclusive to that version, with 3DS stages primarily pulled from handheld games and Wii U stages from console games. All stages now have an optional Omega (Ω) Form, changing their layout to that of Final Destination. In addition, this is the first game where stages from multiple past games return at once.
The stages in '''bold''' are unlockable.
{{gameIcon|SSB4}} '''Both Versions'''
:{{symbol|smash|16px}} {{SSB4|Battlefield}}
:{{symbol|po|16px}} [[Boxing Ring]]
:{{symbol|smash|16px}} {{SSB4|Final Destination}}
:{{symbol|xenoblade|16px}} [[Gaur Plain]]
:{{symbol|mm|16px}} [[Wily Castle]]
{{gameIcon|SSB4-3DS}} '''Nintendo 3DS Stages'''
:{{symbol|mario|16px}} [[3D Land]]
:{{symbol|fe|16px}} [[Arena Ferox]]
:{{symbol|bf|16px}} '''[[Balloon Fight]]'''
:{{symbol|kirby|16px}} '''{{SSB4|Dream Land}}'''
:{{symbol|fm|16px}} [[Find Mii]]
:{{symbol|zelda|16px}} [[Gerudo Valley]]
:{{symbol|mario|16px}} [[Golden Plains]]
:{{symbol|ndogs|16px}} [[Living Room]]
:{{symbol|mother|16px}} '''[[Magicant]]'''
:{{symbol|fzero|16px}} '''{{SSB4|Mute City}}'''
:{{symbol|pacman|16px}} '''[[Pac-Maze]]'''
:{{symbol|mario|16px}} [[Paper Mario]]
:{{symbol|ds|16px}} [[PictoChat 2]]
:{{symbol|pokemon|16px}} [[Prism Tower]]
:{{symbol|mario|16px}} [[Rainbow Road]]
:{{symbol|ki|16px}} [[Reset Bomb Forest]]
:{{symbol|zelda|16px}} [[Spirit Train]]
:{{symbol|tomodachi|16px}} [[Tomodachi Life]]
:{{symbol|ac|16px}} [[Tortimer Island]]
:{{symbol|pokemon|16px}} [[Unova Pokémon League]]
:;<small>Familiar stages</small>
:{{symbol|metroid|16px}} {{gameIcon|SSBM}} [[Brinstar]]
:{{symbol|starfox|16px}} {{gameIcon|SSBM}} [[Corneria]]
:{{symbol|dk|16px}} {{gameIcon|SSBM}} [[Jungle Japes]]
:{{symbol|pikmin|16px}} {{gameIcon|SSBB}} [[Distant Planet]]
:{{symbol|gw|16px}} {{gameIcon|SSBB}} '''[[Flat Zone 2]]'''
:{{symbol|sonic|16px}} {{gameIcon|SSBB}} [[Green Hill Zone]]
:{{symbol|mario|16px}} {{gameIcon|SSBB}} [[Mushroomy Kingdom]]
:{{symbol|wario|16px}} {{gameIcon|SSBB}} '''[[WarioWare, Inc.]]'''
:{{symbol|yoshi|16px}} {{gameIcon|SSBB}} {{SSBB|Yoshi's Island}}
{{gameIcon|SSB4-U}} '''Wii U Stages'''
:{{symbol|smash|16px}} [[Big Battlefield]]
:{{symbol|fe|16px}} [[Coliseum]]
:{{symbol|duckhunt|16px}} '''{{b|Duck Hunt|stage}}'''
:{{symbol|gw|16px}} '''[[Flat Zone X]]'''
:{{symbol|wario|16px}} [[Gamer]]
:{{symbol|pikmin|16px}} [[Garden of Hope]]
:{{symbol|dk|16px}} [[Jungle Hijinxs]]
:{{symbol|pokemon|16px}} [[Kalos Pokémon League]]
:{{symbol|mario|16px}} {{SSB4|Mario Circuit}}
:{{symbol|mario|16px}} [[Mario Galaxy]]
:{{symbol||16px}} [[Miiverse (stage)|Miiverse]]
:{{symbol|mario|16px}} [[Mushroom Kingdom U]]
:{{symbol|starfox|16px}} [[Orbital Gate Assault]]
:{{symbol|pacman|16px}} '''[[Pac-Land]]'''
:{{symbol|ki|16px}} [[Palutena's Temple]]
:{{symbol|pw|16px}} [[Pilotwings]]
:{{symbol|metroid|16px}} [[Pyrosphere]]
:{{symbol|zelda|16px}} [[Skyloft]]
:{{symbol|kirby|16px}} [[The Great Cave Offensive]]
:{{symbol|ac|16px}} [[Town and City]]
:{{symbol|wf|16px}} [[Wii Fit Studio]]
:{{symbol|sonic|16px}} [[Windy Hill Zone]]
:{{symbol|yoshi|16px}} [[Woolly World]]
:{{symbol|wreckingcrew|16px}} [[Wrecking Crew]]
:{{symbol|wuhu|16px}} [[Wuhu Island]]
:;<small>Familiar Stages</small>
:{{symbol|dk|16px}} {{gameIcon|SSB64}} '''[[Kongo Jungle (SSB)|Kongo Jungle 64]]'''
:{{symbol|mother|16px}} {{gameIcon|SSBM}} [[Onett]]
:{{symbol|zelda|16px}} {{gameIcon|SSBM}} [[Temple]]
:{{symbol|yoshi|16px}} {{gameIcon|SSBM}} {{SSBM|Yoshi's Island}}
:{{symbol|dk|16px}} {{gameIcon|SSBB}} [[75 m]]
:{{symbol|zelda|16px}} {{gameIcon|SSBB}} [[Bridge of Eldin]]
:{{symbol|fe|16px}} {{gameIcon|SSBB}} [[Castle Siege]]
:{{symbol|mario|16px}} {{gameIcon|SSBB}} [[Delfino Plaza]]
:{{symbol|kirby|16px}} {{gameIcon|SSBB}} [[Halberd]]
:{{symbol|mario|16px}} {{gameIcon|SSBB}} [[Luigi's Mansion]]
:{{symbol|starfox|16px}} {{gameIcon|SSBB}} [[Lylat Cruise]]
:{{symbol|mario|16px}} {{gameIcon|SSBB}} [[Mario Circuit (SSBB)|Mario Circuit (Brawl)]]
:{{symbol|metroid|16px}} {{gameIcon|SSBB}} [[Norfair]]
:{{symbol|pokemon|16px}} {{gameIcon|SSBB}} '''[[Pokémon Stadium 2]]'''
:{{symbol|fzero|16px}} {{gameIcon|SSBB}} [[Port Town Aero Dive]]
:{{symbol|ki|16px}} {{gameIcon|SSBB}} [[Skyworld]]
:{{symbol|ac|16px}} {{gameIcon|SSBB}} '''[[Smashville]]'''
==Single player stages==
In the single player modes and challenges, a number of stages appear that are not available in versus mode.
*''Melee'' and ''Brawl''{{'}}s [[Home-Run Contest]] stages involve a central platform from which [[Sandbag]] is hit, and a very long stretch of ground to the right of the platform, for it to land upon.
*In ''Melee''{{'}}s "trophy tussle" [[event match]]es, the player fights [[CPU]]s upon a stage that takes the form of a giant object, the trophy for which he or she wins after completing the event.
*The original ''[[Super Smash Bros.]]'' [[Board the Platforms]] stages function as agility tests, and there are 12 in total - each one is designed to challenge the player's character.
*Like Board the Platforms, [[Break the Targets]] and Target Test stages of the original ''Super Smash Bros.'' and ''Melee'' respectively are tailored to challenge each character - 12 exist in the original and 25 in ''Melee''. Some of ''Melee''{{'}}s Target Test stages are decorated in reference to their character's universe; {{SSBM|Pikachu}}'s, for example, has decorative Poké Balls in its walls, while the {{SSBM|Ice Climbers}}' look like a level from the game {{uv|Ice Climber}}. ''Brawl'', however, simply has five Target Smash! stages for all characters, each representing a different difficulty level.
*Areas in [[Adventure Mode]] and the [[Adventure Mode: The Subspace Emissary]] are technically defined as stages.
*''Brawl's'' [[Online Practice Stage]] is playable only while waiting for an [[Wi-fi|online match]] to load.
*''Brawl's'' [[controls test stage]] is playable only for the purpose of testing custom controls, and only as [[Mario (SSBB)|Mario]].
===In ''Super Smash Bros.''===
*{{SSB|Battlefield}}
*[[Board the Platforms|Board the Platforms stages]]
*{{SSB|Final Destination}}
*[[Meta Crystal]]
*{{SSB|Race to the Finish}}
*[[Target Test|Target Test stages]]
===In ''Melee''===
*[[Adventure Mode|Adventure stages]]
*[[All-Star Rest Area]] - The stage the players are teleported to and from between [[All-Star Mode]] matches.
*[[Entei]] - the stage on which [[Event 26: Trophy Tussle 2]] is played.
*[[Goomba]] - the stage on which [[Event 14: Trophy Tussle 1]] is played.
*[[Home-Run Stadium]]
*[[Majora's Mask]] - the stage on which [[Event 47: Trophy Tussle 3]] is played.
*[[Race to the Finish]] - a [[Classic Mode]] [[bonus game]] stage.
*[[Trophy Collector|Snag the Trophies stage]] - a Classic Mode bonus game stage.
*[[Target Smash!|Target Test stages]] - a set of  single player mode stages that also appear in Classic Mode as bonus games.
===In ''Brawl''===
*[[Adventure Mode: The Subspace Emissary|Adventure Mode: The Subspace Emissary stages]]
*[[All-Star Rest Area]] - The stage the players are teleported to and from between [[All-Star Mode]] matches
*[[Controls test stage|Controls Test stage]]
*[[Home-Run Stadium]]
*[[Online Practice Stage]]
*[[Target Smash!|Target Smash! stages]] - a set of  single player mode stages that also appear in Classic Mode as bonus games
==Non-playable stages==
Some stages exist, but are non-playable; developers did not intended for them to be played in. Non-playable stages are accessible only through hacks and debug programs, such as [[Action Replay]]. Some, such as "Test", are assumed to have been used for testing during game development, while others, such as the "Tutorial stage", are used in the game but not for the purpose of gameplay.
===In ''Super Smash Bros.''===
*[[Kirby Beta Stage 1]]
*[[Kirby Beta Stage 2]]
*[[Tutorial Stage 64|Tutorial Stage]]
===In ''Melee''===
*[[10-2]]
*[[AKANEIA]]
*[[DUMMY]]
*[[IceTop]]
*[[Test stage|Test]]
===In ''Brawl''===
*1-Player Mode Credits - the file name of the single player mode credits is "STGCHARACROLL.pac", which technically defines it as a stage.
*Results Screen - the results screen that appears after a match is a stage, playable only through hacking.<ref>http://www.youtube.com/watch?v=HUCtkSWsFkY</ref>
==Custom Stages==
''Brawl'' introduced the [[Stage Builder]], a tool that allows players to build their own stages, for use in multiplayer matches, using sets of provided objects, some unlockable. ''Brawl'' includes a set of [[Sample Stages]] that were built using the Stage Builder. The stage builder can also be used to build [[No KO]] stages and "[[CD Factory|CD Factories]]" - exploitative stages used for quickly obtaining [[CD]]s.
==References==
{{Reflist}}
[[Category:Gameplay]]
[[Category:Stages]]
[[Category:Stage parts]]
{{SSBStages}}
{{SSBMStages}}
{{SSBBStages}}
{{SSB4Stages}}

Revision as of 23:58, January 18, 2015