Hitbox visualization showing Squirtle's dash attack.
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless Shieldstun
Clean hit
0 0 0 8.0% 1.0   Standard 70 50 0   4.2 top 0.0 5.5 2.0 to 3.8 1.0× 1.0× 0%               Kick   All All             1.45x
Late hit
0 0 0 7.0% 1.0   Standard 70 50 0   3.5 top 0.0 5.5 2.0 to 3.8 1.0× 1.0× 0%               Kick   All All            

Timing

Clean hit 8-11
Early hit 12-17
Interruptible 36
Animation length 54
                                                                                                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Interruptible