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Special Orders: Difference between revisions

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==Crazy Orders==
==Crazy Orders==
Crazy Orders are the second kind of Special Order. In Crazy Orders, rather than having one, single order, the player attempts a series of orders until they either lose or claim victory. Crazy Orders are notable in that they require 5000 gold or a pass simply to play, after which individual orders are free to attempt. The passes are obtainable as rewards for [[Classic Mode]] or [[Event Mode]]. The player can then attempt orders under a 10 minute time limit. These orders are battles similar to those found in [[Classic Mode]], such as Team, Giant, or Metal Battle. For each consecutive order, the orders become harder, and the player retains the same time limit and some damage received from the previous order. When the player wants to stop, they face off against Crazy Hand. In the battle against Crazy Hand, both the player and Crazy Hand will have stamina, and if the difficulty is higher enough (increases by doing orders), an opponent or 2 will be accompanying Crazy Hand. When damaging Crazy Hand, it sometimes drops a chest that the player can pick up that contains more prizes. If the player manages to defeat Crazy Hand, they get to keep their spoils. If the player is defeated anytime during Crazy Orders, they lose almost everything they earned. Crazy Orders have better rewards than Master Orders due to their higher risk. Playing Crazy Orders unlocks [[Dark Pit]].
Crazy Orders are the second kind of Special Order. In Crazy Orders, rather than having one, single order, the player attempts a series of orders until they either lose or claim victory. Crazy Orders are notable in that they require 5000 gold or a pass simply to play, after which individual orders are free to attempt. The passes are obtainable as rewards for [[Classic Mode]] or [[Event Mode]]. The player can then attempt orders under a 10 minute time limit. These orders are battles similar to those found in [[Classic Mode]], such as Team, Giant, or Metal Battle. For each consecutive order, the orders become harder, and the player retains the same time limit and some damage received from the previous order. When the player wants to stop, they face off against Crazy Hand. In the battle against Crazy Hand, both the player and Crazy Hand will have stamina, and if the difficulty is higher enough (increases by doing orders), an opponent or 2 will be accompanying Crazy Hand. When damaging Crazy Hand, it sometimes drops a chest that the player can pick up that contains more prizes. If the player manages to defeat Crazy Hand, they get to keep their spoils. If the player is defeated anytime during Crazy Orders, they lose almost everything they earned. Crazy Orders have better rewards than Master Orders due to their higher risk. Playing Crazy Orders unlocks [[R.O.B]].


==Gallery==
==Gallery==

Revision as of 23:26, November 21, 2014

Special Orders is a mode in Super Smash Bros. for Wii U. It has two submodes: Master Orders and Crazy Orders. In it, the player must undertake orders given to them by either Master Hand or Crazy Hand. In order to play these orders, one must use gold earned by playing the game.

Master Orders

Master Orders are are the first kind of Special Order. In Master Order, players must complete one of the three orders to get a prize. Master Orders range in difficulty, and the cost to attempt the order and the prize earned for completing the order is dependent on its difficulty level. These orders are often battles with special rules, such as a Stamina or Timed Battle, and additional effects such as characters being able to reflect projectiles or starting equipped with certain items may also be present. Sometimes an order can be a task such as a Home-Run Contest where the player needs to knock the Sandbag past a certain distance. Players can only attempt a Master Order once, whether they won or lost. Playing Master Orders unlocks Dr. Mario.

Crazy Orders

Crazy Orders are the second kind of Special Order. In Crazy Orders, rather than having one, single order, the player attempts a series of orders until they either lose or claim victory. Crazy Orders are notable in that they require 5000 gold or a pass simply to play, after which individual orders are free to attempt. The passes are obtainable as rewards for Classic Mode or Event Mode. The player can then attempt orders under a 10 minute time limit. These orders are battles similar to those found in Classic Mode, such as Team, Giant, or Metal Battle. For each consecutive order, the orders become harder, and the player retains the same time limit and some damage received from the previous order. When the player wants to stop, they face off against Crazy Hand. In the battle against Crazy Hand, both the player and Crazy Hand will have stamina, and if the difficulty is higher enough (increases by doing orders), an opponent or 2 will be accompanying Crazy Hand. When damaging Crazy Hand, it sometimes drops a chest that the player can pick up that contains more prizes. If the player manages to defeat Crazy Hand, they get to keep their spoils. If the player is defeated anytime during Crazy Orders, they lose almost everything they earned. Crazy Orders have better rewards than Master Orders due to their higher risk. Playing Crazy Orders unlocks R.O.B.

Gallery

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