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Sora (SSBU)/Forward tilt/Hit 3

Hitbox visualization showing Sora's forward tilt 3.
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless Shieldstun
Early hit
0 0 0 6.4% 0   Forward 70 90 0   3.4 haver 0.0 0.0 0.0 0.6× 1.0× 0%               Sora Cleave   All All             2.4×
1 0 0 6.4% 0   Forward 70 90 0   3.4 haver 0.0 4.2 0.0 0.6× 1.0× 0%               Sora Cleave   All All             2.4×
2 0 0 6.4% 0   Forward 70 90 0   3.4 haver 0.0 9.2 0.0 0.6× 1.0× 0%               Sora Cleave   All All             2.4×
Late hit
0 0 0 6.4% 0   Forward 70 90 0   3.4 haver 0.0 0.0 0.0 0.6× 1.0× 0%               Sora Cleave   All All             2.4×
1 0 0 6.4% 0   Forward 70 90 0   3.4 haver 0.0 4.2 0.0 0.6× 1.0× 0%               Sora Cleave   All All             2.4×
2 0 0 6.4% 0   Forward 70 90 0   3.4 haver 0.0 9.2 0.0 0.6× 1.0× 0%               Sora Cleave   All All             2.4×
3 0 0 6.4% 0   Forward 70 90 0   3.4 haver 0.0 9.2 -6.2 0.6× 1.0× 0%               Sora Cleave   All All             2.4×
4 0 0 6.4% 0   Forward 70 90 0   3.4 top 0.0 7.0 4.0 to 14.0 0.6× 1.0× 0%               Sora Cleave   All All            

Timing

Hitboxes (early, late) 10-11, 12-14
Interruptible 48
Animation length 57
                                                                                                                 
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Interruptible