Smasher talk:Thunders: Difference between revisions

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: Shine, folled by a jump-canceled shine. --[[User:Nealdt|nealdt]] 21:41, February 17, 2007 (GMT)
: Shine, folled by a jump-canceled shine. --[[User:Nealdt|nealdt]] 21:41, February 17, 2007 (GMT)
::Okay, that's what I figured. I'm just surprised it's considered a particularly noteworthy skill. Thank ya. -- [[User:Randall00|Randall00]] 03:06, February 18, 2007 (GMT)
::Okay, that's what I figured. I'm just surprised it's considered a particularly noteworthy skill. Thank ya. -- [[User:Randall00|Randall00]] 03:06, February 18, 2007 (GMT)
:::Double shine is jump cancelling a shine, then shining and jump canceling again before leaving the ground. If done right, players can do several shines in a row without leaving the ground, and with very little lag in between. I've seen Zodiak Lucien do about seven or eight in a row. And the page says "very difficult" not "useful." -- [[User:Delphiki|Bean]] 08:42, February 18, 2007 (GMT)

Revision as of 04:42, February 18, 2007

What is this "double shine" referring to exactly? --Randall00 21:20, February 17, 2007 (GMT)

Shine, folled by a jump-canceled shine. --nealdt 21:41, February 17, 2007 (GMT)
Okay, that's what I figured. I'm just surprised it's considered a particularly noteworthy skill. Thank ya. -- Randall00 03:06, February 18, 2007 (GMT)
Double shine is jump cancelling a shine, then shining and jump canceling again before leaving the ground. If done right, players can do several shines in a row without leaving the ground, and with very little lag in between. I've seen Zodiak Lucien do about seven or eight in a row. And the page says "very difficult" not "useful." -- Bean 08:42, February 18, 2007 (GMT)