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Ridley (SSBU)/Up smash

< Ridley (SSBU)
Revision as of 10:10, July 27, 2020 by Raul Retana (talk | contribs) (Added update history)
Hitbox visualization showing Ridley's up smash.
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Overview

Update History

  4.0.0

  •   Up smash has a longer hitbox duration (frames 12-16 → 12-17), increasing its range in front of Ridley.
  •   Up smash has more knockback scaling (76 → 78).

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 17.0% 0   Standard 58 78 0   4.5 legr 0.0 -1.0 0.0 1.0× 1.0× 0%               Kick   All All            
1 0 0 17.0% 0   Standard 58 78 0   4.5 kneer 0.0 -1.5 0.0 1.0× 1.0× 0%               Kick   All All            
2 0 0 17.0% 0   Standard 58 78 0   6.0 footr -1.5 -1.0 -1.5 1.0× 1.0× 0%               Kick   All All            

Timing

Charges between 6-7
Hitboxes 12-17
Leg intangible 12-17
Interruptible 48
Animation length 68
                                                                                                                                       
                                                                                                                                       
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
 
Vulnerable
 
Intangible
 
Interruptible