Pikmin Throw: Difference between revisions

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(New page: '''Pikmin Throw''' is Captain Olimar's side B move. When used, Olimar picks up the pikmin in the front of the row and throws it at his enemies, this is unsed to rac...)
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'''Pikmin Throw''' is [[Pikmin & Olimar|Captain Olimar]]'s [[side B]] move. When used, Olimar picks up the pikmin in the front of the row and throws it at his enemies, this is unsed to rack up damage. It is unknown if this makes the opponent flinch but pictures at the dojo at least infer that the properties of the pikmin may be added to the attack (red pikmin = fire) but this is unconfirmed.
'''Pikmin Throw''' is [[Pikmin & Olimar|Captain Olimar]]'s [[side B]] move. When used, Olimar picks up the pikmin in the front of the row and throws it at his enemies, this is used to rack up damage. It is unknown if this makes the opponent flinch but pictures at the dojo at least infer that the properties of the pikmin may be added to the attack (red pikmin = fire) but this is unconfirmed.


[[Category:Side B moves]]
[[Category:Side B moves]]

Revision as of 18:05, January 11, 2008

Pikmin Throw is Captain Olimar's side B move. When used, Olimar picks up the pikmin in the front of the row and throws it at his enemies, this is used to rack up damage. It is unknown if this makes the opponent flinch but pictures at the dojo at least infer that the properties of the pikmin may be added to the attack (red pikmin = fire) but this is unconfirmed.