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Pichu (SSBM)/Forward tilt

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Pichu's forward tilt hitbox visualizations.
PichuFTiltUpSSBM.gif
Pichu F-tilt.gif
PichuFTiltDownSSBM.gif
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Overview

Pichu’s Forward tilt is made somewhat redundant by its Down tilt, which has overall more desirable frame data and hit box placement. Regardless, Forward tilt is one of Pichu’s few lingering moves that do not inflict recoil damage, or are multi hit.

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Rebound Effect G A Sound
Angled up
0 0 9% 0   10 100 0 4.655952 41 0.0 0.0 0.0             Kick
1 0 9% 0   10 100 0 4.655952 35 0.0 0.0 0.0             Kick
2 0 9% 0   10 100 0 2.991996 4 0.0 0.0 0.0             Kick
Angled forward
0 0 8% 0   10 100 0 4.655952 41 0.0 0.0 0.0             Kick
1 0 8% 0   10 100 0 4.655952 35 0.0 0.0 0.0             Kick
2 0 8% 0   10 100 0 2.991996 4 0.0 0.0 0.0             Kick
Angled down
0 0 7% 0   10 100 0 4.655952 41 0.0 0.0 0.0             Kick
1 0 7% 0   10 100 0 4.655952 35 0.0 0.0 0.0             Kick
2 0 7% 0   10 100 0 2.991996 4 0.0 0.0 0.0             Kick

Timing

Hitbox 5-14
Animation length 29
                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox