OverviewEdit

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Throw and Hitbox DataEdit

Red PikminEdit

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Hit bits Blockable Reflectable Absorbable Piercing Heedless No GFX Flinchless Stretch
0 0 0 1% 0   Forwards 50 200 0 7.0 0 0.0 4.0 0.0 1.0x 1.0x 0%               Burn   63              
ID Damage Angle BK KS FKV Bone FFx Type Effect Sound
0 5.6%   Forwards 60 60 0 0 None       None

Yellow PikminEdit

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Hit bits Blockable Reflectable Absorbable Piercing Heedless No GFX Flinchless Stretch
0 0 0 1% 0   Forwards 50 200 0 9.45 0 0.0 4.0 0.0 1.0x 1.0x 0%               Shock   63              
ID Damage Angle BK KS FKV Bone FFx Type Effect Sound
0 7%   Forwards 60 60 0 0 None       None

Blue PikminEdit

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Hit bits Blockable Reflectable Absorbable Piercing Heedless No GFX Flinchless Stretch
0 0 0 1% 0   Forwards 50 200 0 7.0 0 0.0 4.0 0.0 1.0x 1.0x 0%               Punch   63              
ID Damage Angle BK KS FKV Bone FFx Type Effect Sound
0 11.2%   Forwards 60 60 0 0 None       None

White PikminEdit

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Hit bits Blockable Reflectable Absorbable Piercing Heedless No GFX Flinchless Stretch
0 0 0 0.8% 0   Forwards 50 200 0 7.0 0 0.0 4.0 0.0 1.0x 1.0x 0%               Punch   63              
ID Damage Angle BK KS FKV Bone FFx Type Effect Sound
0 7%   Forwards 60 60 0 0 None       None

Purple PikminEdit

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Hit bits Blockable Reflectable Absorbable Piercing Heedless No GFX Flinchless Stretch
0 0 0 1.4% 0   Forwards 50 200 0 7.0 0 0.0 4.0 0.0 1.0x 1.0x 0%               Kick   63              
ID Damage Angle BK KS FKV Bone FFx Type Effect Sound
0 7%   Forwards 60 60 0 0 None       None

TimingEdit

Invincibility 1-18
Hitbox (Red, Yellow, Blue, White) 23-30
Hitbox (Purple) 22-25
Throw Release (Red, Yellow, Blue, White) 31
Throw Release (Purple) 26
Interruptible 42
Animation length 49
R, Y, B, W                                                                                                   
P                                                                                                   
Olimar                                                                                                   
Legend (1 square = 1 frame)
 
Lag time
 
Vulnerable
 
Invincible
  
Throw point
 
Interruptible