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Ness (SSB4)/Back throw: Difference between revisions

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==Hitboxes==
==Hitboxes==
{|class="wikitable sortable"
{{technical data}}
{|class="wikitable"
! Hitbox type !! Damage !! Angle !! Base knockback !! Knockback scaling !! Fixed knockback value !! Weight dependent
|-
|-
! Hitbox type !! Damage !! Angle !! Base knockback !! Knockback scaling !! Fixed knockback value !! Weight dependent || Effect !! SFX level
|Throw || 11% || 135° || 15 || 130 || — || Yes
|-
|Throw || 11% || 135° || 15 || 130 || — || Yes || Normal || Small
|}
|}


{{technical data}}
{{MvSubNavNess}}
{{MvSubNavNess|g=SSB4}}
[[Category:Ness (SSB4)]]
[[Category:Ness (SSB4)]]
[[Category:Back throws (SSB4)]]
[[Category:Back throws (SSB4)]]
[[Category:Normal attacks (SSB4)]]

Revision as of 07:47, February 10, 2016

Overview

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Ness telekinetically swings the opponent overhead, then launches them diagonally upwards. The strongest throw in the game, reliably KOing even the heaviest characters at 140%.

Hitboxes

Data.png This article or section may require additional technical data.
You can discuss this issue on the talk page or edit this page to improve it.
Hitbox type Damage Angle Base knockback Knockback scaling Fixed knockback value Weight dependent
Throw 11% 135° 15 130 Yes