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Mythra (SSBU)/Forward tilt

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Hitbox visualization showing Mythra's forward tilt.

OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Early hit
0 0 0 5.5% 0   Forward 52 65 0   3.0 haver -1.5 4.0 0.0 0.75× 1.0× 0%               Slash   All All            
1 0 0 5.5% 0   Forward 52 65 0   3.0 haver -1.5 8.0 0.0 0.75× 1.0× 0%               Slash   All All            
2 0 0 5.5% 0   Forward 52 65 0   2.5 haver -1.5 12.0 0.0 0.75× 1.0× 0%               Slash   All All            
3 0 0 5.5% 0   Forward 52 65 0   3.0 top 0.0 10.0 6.0 0.75× 1.0× 0%               Slash   All All            
Late hit
0 0 0 5.5% 0   Forward 52 65 0   3.5 haver 2.0 6.0 0.0 0.75× 1.0× 0%               Slash   All All            
1 0 0 5.5% 0   Forward 52 65 0   3.5 haver 2.0 10.0 0.0 0.75× 1.0× 0%               Slash   All All            
2 0 0 5.5% 0   Forward 52 65 0   3.0 haver 2.0 13.0 0.0 0.75× 1.0× 0%               Slash   All All            
3 0 0 5.5% 0   Forward 52 65 0   3.0 top 0.0 5.0 6.0 0.75× 1.0× 0%               Slash   All All            

TimingEdit

Hitboxes (early, late) 8, 9
Interruptible 26
Animation length 55
                                                                                                               
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Interruptible