Meta Knight (SSB4)/Forward tilt: Difference between revisions
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Dhiaalhanai (talk | contribs) (Added page with info and data) |
Dhiaalhanai (talk | contribs) (Added start up and endlag) |
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! Hitbox type !! Damage !! Angle !! Base knockback !! Knockback scaling !! Fixed knockback value || Effect !! SFX level | ! Hitbox type !! Start-up !! Cool-down !! Damage !! Angle !! Base knockback !! Knockback scaling !! Fixed knockback value || Effect !! SFX level | ||
|- | |- | ||
|Attack || 2%, 2%, 4% || 60/70/80° || 80 || 107 || — || Slash || ? | |Attack || 5 || ? || 2%, 2%, 4% || 60/70/80° || 80 || 107 || — || Slash || ? | ||
|} | |} |
Revision as of 11:28, November 15, 2015
Meta Knight slashes twice horizontally, and finishes with an uppercut. This move's good range, fast start-up and endlag, and high base knockback make it a potent spacing option. With three seperate slashes, it functions much like a jab. As such, the first two hits can be used to lead into other moves, most notably Shuttle Loop for a KO. This, however, isn't guaranteed, and works only as a mix-up. The move's trajectory can be used to set-up edgeguards, and starts KOing at the ledge at about 150%.
Hitboxes
Hitbox type | Start-up | Cool-down | Damage | Angle | Base knockback | Knockback scaling | Fixed knockback value | Effect | SFX level |
---|---|---|---|---|---|---|---|---|---|
Attack | 5 | ? | 2%, 2%, 4% | 60/70/80° | 80 | 107 | — | Slash | ? |