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Mario (SSBB)/Forward smash

< Mario (SSBB)
Revision as of 16:33, March 31, 2020 by Super64 (talk | contribs) (New Page: {{ArticleIcons|ssbb=y}} {{competitive expertise}} ==Overview== ==Hitboxes== {{BrawlHitboxTableHeader}} {{HitboxTableTitle|Angled up|24}} {{BrawlHitboxTableRow |char=Mario |id=0 |damage...)
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Overview

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Angled up
0 0 15% 0   25 100 0 2.0 Left lower arm 0.0 0.0 0.0 1.0x 1.0x 0%               Punch  
1 0 15% 0   25 100 0 2.5 45   0.0 0.0 0.0 1.0x 1.0x 0%               Punch  
2 0 18% 0   25 90 0 5.0 37   4.5 0.0 0.0 1.0x 1.0x 0%               Burn  
Angled forward
0 0 14% 0   25 100 0 2.0 Left lower arm 0.0 0.0 0.0 1.0x 1.0x 0%               Punch  
1 0 14% 0   25 100 0 2.5 45   0.0 0.0 0.0 1.0x 1.0x 0%               Punch  
2 0 17% 0   25 90 0 5.0 37   4.5 0.0 0.0 1.0x 1.0x 0%               Burn  
Angled down
0 0 13% 0   25 100 0 2.0 Left lower arm 0.0 0.0 0.0 1.0x 1.0x 0%               Punch  
1 0 13% 0   25 100 0 2.5 45   0.0 0.0 0.0 1.0x 1.0x 0%               Punch  
2 0 16% 0   25 90 0 5.0 37   4.5 0.0 0.0 1.0x 1.0x 0%               Burn  

Timing

Charges between 5-6
Hitboxes 15-17
Interruptible 48
Animation length 57
                                                                                                                 
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
 
Interruptible