Mario (SSB4)/Neutral special/Default

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< Mario (SSB4)‎ | Neutral special
Revision as of 15:45, January 26, 2017 by Alex the weeb (talk | contribs) (note: in the code for this move, BKB is listed before KBG when it is usually the other way around, and Kuroganehammer accidently has the values the wrong way round.)
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Stage Damage Base Knockback Knockback Growth Hitbox Active Hitbox Size FAF Angle
1 5 20 35 17-20 2.0 53 Sakurai Angle
2 5 15 28 21-44 1.8 53 Sakurai Angle
3 4 10 22 45-69 1.6 53 Sakurai Angle