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Lucina (SSBU)/Neutral aerial

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Hitbox visualization showing Lucina's neutral aerial.

Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hit 1
0 0 0 4.275% 0   Standard 45 50 0   3.8 sword1 1.0 -1.3 1.6 1.0× 1.0× 0%               Slash   All All            
1 0 0 4.275% 0   Standard 45 50 0   4.0 armr -1.5 1.0 -1.5 1.0× 1.0× 0%               Slash   All All            
2 0 0 4.275% 0   Standard 35 50 0   3.3 sword1 1.0 -1.3 7.2 1.0× 1.0× 0%               Slash   All All            
Hit 2
0 0 0 8.55% 0   Standard 55 95 0   3.8 sword1 1.2 -1.1 1.5 1.0× 1.0× 0%               Slash   All All            
1 0 0 8.55% 0   Standard 55 95 0   4.0 armr -2.0 1.0 -1.6 1.0× 1.0× 0%               Slash   All All            
2 0 0 8.55% 0   Standard 55 95 0   3.4 sword1 0.8 -1.1 7.0 1.0× 1.0× 0%               Slash   All All            

Timing

Attack

Initial autocancel 1
Hit 1 6-7
Hit 2 15-21
Ending autocancel 47-
Interruptible 50
Animation length 49
                                                                                                 
                                                                                                 

Landing lag

Interruptible 8
Animation length 27
                                                     
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible